Heliokopis, neutral male gnomish Wizard ------------.--- |........$.....| |$..........f..| |............@.| .....?.........| ---------------- [Heliokopi the Evoker] St7 Dx11 Co11 In17 Wi3 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. (2x) Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 16 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 63% Wand drop chance was reduced to 67% Amulet drop chance was reduced to 76% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 44905 Monster spawn increase reached its maximum at turn 108190 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 102088 The monster class that cannot be genocided was blob The monster class that was spawned more often: unicorn or horse (freq bonus 1) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: sapphire dragon (freq bonus 4) The monster species that spawned more often: estherian shade (freq bonus 3) The monster species that spawned more often: Noemi (freq bonus 20) The monster species that spawned more often: dread seraph (freq bonus 2) The monster species that spawned more often: Julchen's sneaker (freq bonus 8) The monster species that spawned more often: fanatic triad slave (freq bonus 2) The monster species that spawned more often: water warp fungus (freq bonus 4) The monster species that spawned more often: acidic warp fungus (freq bonus 3) The monster species that spawned more often: shining smasher (freq bonus 14) The monster species that spawned more often: small flying permamimic (freq bonus 6) The monster species that spawned more often: eye druj (freq bonus 3) The monster species that spawned more often: golden patch (freq bonus 6) The monster species that spawned more often: kalkydra (freq bonus 2) The monster species that spawned more often: undead paladin (freq bonus 3) The monster species that spawned more often: pain master (freq bonus 6) The monster species that spawned more often: gun lich (freq bonus 10) The monster species that spawned more often: cat eared devil (freq bonus 8) The monster species that spawned more often: toxicated potato (freq bonus 2) The monster species that spawned more often: bat (freq bonus 8) The monster species that spawned more often: morlock hunter (freq bonus 4) The monster species that never randomly spawned: PHIX The monster species that never randomly spawned: war bear The monster species that never randomly spawned: undead goldminer The monster species that never randomly spawned: special xorn The monster species that never randomly spawned: hungry colony The monster species that never randomly spawned: super enemy The monster species that never randomly spawned: squeaking girl The monster species that never randomly spawned: giant toad The monster species that never randomly spawned: dwarven child The monster species that never randomly spawned: Ky-Kiske The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 10) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 6) The RNG hath decreed that this item was always generated cursed: dementia boots (ankle boots) The RNG hath decreed that this item was always generated cursed: tinning kit ((null)) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: confuse monster (NR 9) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 18) Next attribute increase check would have come at turn 667 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (534) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...