Heliokopis, neutral male gnomish Wizard --.--------- ...........| |@..o......| |$f........| |..........| ------------ [Heliokopi the Evoker] St10 Dx17 Co12 In9 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 136 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Scroll drop chance was reduced to 86% Wand drop chance was reduced to 91% Potion drop chance was reduced to 77% Concealing monsters were spawned underneath items 31% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 23271 Monster spawn increase reached its maximum at turn 117011 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 60950 The monster class that cannot be genocided was kobold The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: frozen foam (freq bonus 5) The monster species that spawned more often: minor mind flayer (freq bonus 7) The monster species that spawned more often: Baeran (freq bonus 8) The monster species that spawned more often: thorn brute (freq bonus 4) The monster species that spawned more often: mental lady (freq bonus 8) The monster species that spawned more often: gray mewlip (freq bonus 10) The monster species that spawned more often: invisible horror (freq bonus 7) The monster species that spawned more often: slicer beetle (freq bonus 3) The monster species that spawned more often: lava demon (freq bonus 6) The monster species that spawned more often: lightning demon (freq bonus 3) The monster species that spawned more often: psychic fungus (freq bonus 6) The monster species that spawned more often: flying undead centaur (freq bonus 6) The monster species that spawned more often: returned mage (freq bonus 6) The monster species that spawned more often: creeping diamond gems (freq bonus 4) The monster species that spawned more often: vampiric mold (freq bonus 16) The monster species that spawned more often: yukionna (freq bonus 5) The monster species that spawned more often: fluffy cat (freq bonus 5) The monster species that spawned more often: K'uei (freq bonus 8) The monster species that spawned more often: trap stalk (freq bonus 6) The monster species that spawned more often: adventurer yeek (freq bonus 12) The monster species that never randomly spawned: sloppy mold The monster species that never randomly spawned: hardened warrior The monster species that never randomly spawned: floating merman The monster species that never randomly spawned: Bear-Man The monster species that never randomly spawned: mooncalf The monster species that never randomly spawned: floating spirit The monster species that never randomly spawned: dark troll The monster species that never randomly spawned: petty Uruk-hai The monster species that never randomly spawned: Suzuki-Dogezaemon The monster species that never randomly spawned: blue-red stalk The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: marble (white) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 7) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 39) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 17) The RNG hath decreed that this item was always generated cursed: super mantle (red mantle) The RNG hath decreed that this item was always generated cursed: polymorph (golden) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this trap was always invisible: cursed grave The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 5) Next attribute increase check would have come at turn 153 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (376) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...