Heliokopis, neutral male gnomish Wizard ---- ..| |..| |..| .@f| ---- [Heliokopi the Evoker] St7 Dx14 Co14 In17 Wi7 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 110 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 83% Wand drop chance was reduced to 69% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 39% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 33050 Monster spawn increase reached its maximum at turn 66220 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 461040 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: thick goblin fighter (freq bonus 4) The monster species that spawned more often: brown patch (freq bonus 8) The monster species that spawned more often: Jutta flax (freq bonus 6) The monster species that spawned more often: fake patch (freq bonus 4) The monster species that spawned more often: gruesome naga (freq bonus 6) The monster species that spawned more often: chaser shadow (freq bonus 6) The monster species that spawned more often: giant awgwa (freq bonus 8) The monster species that spawned more often: vicar (freq bonus 6) The monster species that spawned more often: pseudo ghost (freq bonus 5) The monster species that spawned more often: colombian potato (freq bonus 16) The monster species that spawned more often: gun cat (freq bonus 12) The monster species that spawned more often: brown force patch (freq bonus 4) The monster species that spawned more often: yukijorou (freq bonus 4) The monster species that spawned more often: floating nymph (freq bonus 8) The monster species that spawned more often: violet beauty (freq bonus 3) The monster species that spawned more often: pain master (freq bonus 7) The monster species that spawned more often: Uniform Kaptain (freq bonus 6) The monster species that spawned more often: tsubotsubo (freq bonus 6) The monster species that spawned more often: Digging Mage (freq bonus 3) The monster species that spawned more often: haunted helmet (freq bonus 3) The monster species that never randomly spawned: yellow snake The monster species that never randomly spawned: sloppy force patch The monster species that never randomly spawned: silver mold The monster species that never randomly spawned: steam ant The monster species that never randomly spawned: five of spades The monster species that never randomly spawned: gibberling The monster species that never randomly spawned: barricaded door The monster species that never randomly spawned: houou The monster species that never randomly spawned: pharao The monster species that never randomly spawned: violet stalk The monster class that always generated with extra speed: piece of food The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: cure numbness (opaque) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 41) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this item was always generated cursed: fireball (octagonal) The RNG hath decreed that this item was always generated cursed: wooden harp (harp) The RNG hath decreed that this item was always generated cursed: terere (nanika) The RNG hath decreed that this item was always generated cursed: inventory loss stone (gray) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: elemental trap (freq bonus 20) Next attribute increase check would have come at turn 237 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (549) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...