Heliokopis, neutral male gnomish Wizard ----- |.... ...:| |@..| -.f.. -.-+- [Heliokopi the Evoker] St3 Dx19 Co10 In9 Wi9 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Amulet drop chance was reduced to 74% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 29% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 28165 Monster spawn increase reached its maximum at turn 121515 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1054092 The monster class that cannot be genocided was mimic The monster class that was spawned more often: apelike creature (freq bonus 3) The monster species that spawned more often: terrible orb (freq bonus 12) The monster species that spawned more often: cyan sentai (freq bonus 8) The monster species that spawned more often: Itachi Uchiha (freq bonus 10) The monster species that spawned more often: normal gnome (freq bonus 5) The monster species that spawned more often: howler monkey (freq bonus 8) The monster species that spawned more often: energy patch (freq bonus 6) The monster species that spawned more often: wind mold (freq bonus 15) The monster species that spawned more often: horror archer (freq bonus 7) The monster species that spawned more often: disenchanter bat (freq bonus 5) The monster species that spawned more often: Smiling Bob, the Hententmon King (freq bonus 5) The monster species that spawned more often: creeping copper coins (freq bonus 4) The monster species that spawned more often: river goblin (freq bonus 36) The monster species that spawned more often: master twen (freq bonus 10) The monster species that spawned more often: migo queen (freq bonus 5) The monster species that spawned more often: infidel (freq bonus 8) The monster species that spawned more often: Marike (freq bonus 16) The monster species that spawned more often: highway cattle (freq bonus 18) The monster species that spawned more often: raw mana vortex (freq bonus 14) The monster species that spawned more often: stone growth (freq bonus 12) The monster species that spawned more often: cerulean colony (freq bonus 6) The monster species that never randomly spawned: selenite herder The monster species that never randomly spawned: sigma guard The monster species that never randomly spawned: unknown escalation rubber The monster species that never randomly spawned: ghoul king The monster species that never randomly spawned: weapon cube The monster species that never randomly spawned: seven-tentacle hententmon The monster species that never randomly spawned: storeclerk The monster species that never randomly spawned: spiked devil The monster species that never randomly spawned: giant boar The monster species that never randomly spawned: insurmountable growth The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 7) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 23) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 8) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: falling nastystone trap (freq bonus 1) Next attribute increase check would have come at turn 104 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (918) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...