Heliokopis, neutral male gnomish Wizard --------------- |.............. |.............| |.......f.....+ |.$....@......| |.............| --------------- [Heliokopi the Evoker] St8 Dx16 Co15 In23 Wi11 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 11 Wand drop chance was reduced to 93% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 24638 Monster spawn increase reached its maximum at turn 55748 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 300443 The monster class that cannot be genocided was golem The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: giant spawn permamimic (freq bonus 4) The monster species that spawned more often: eel golem (freq bonus 6) The monster species that spawned more often: blue snake (freq bonus 6) The monster species that spawned more often: rope golem (freq bonus 8) The monster species that spawned more often: hello kitty (freq bonus 3) The monster species that spawned more often: jamclamper (freq bonus 4) The monster species that spawned more often: undead warp patch (freq bonus 6) The monster species that spawned more often: giant grub (freq bonus 8) The monster species that spawned more often: Uniform Lieutenant (freq bonus 3) The monster species that spawned more often: islander (freq bonus 6) The monster species that spawned more often: Friederike's hugging boot (freq bonus 14) The monster species that spawned more often: desire (freq bonus 6) The monster species that spawned more often: Robo-Ky (freq bonus 3) The monster species that spawned more often: undead stalk (freq bonus 7) The monster species that spawned more often: adult psychic dragon (freq bonus 3) The monster species that spawned more often: sea naga hatchling (freq bonus 20) The monster species that spawned more often: invisible spore (freq bonus 12) The monster species that spawned more often: stone troll (freq bonus 18) The monster species that spawned more often: giant germ (freq bonus 18) The monster species that spawned more often: grass giant (freq bonus 16) The monster species that never randomly spawned: silver wolf The monster species that never randomly spawned: embalmed corpse The monster species that never randomly spawned: bramble mushroom The monster species that never randomly spawned: watch turret The monster species that never randomly spawned: black lancer The monster species that never randomly spawned: ice spider The monster species that never randomly spawned: human adventurer The monster species that never randomly spawned: lawn cattle The monster species that never randomly spawned: ice mold The monster species that never randomly spawned: Atlach-Nacha, the Spider God The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 10) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 13) The RNG hath decreed that this item was always generated cursed: darkness (colluded) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 2) Next attribute increase check would have come at turn 373 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (357) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...