Heliokopis, neutral male gnomish Wizard ------ |..@f| |....| |....| |....| |.... ------ [Heliokopi the Evoker] St10 Dx15 Co13 In16 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 280 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 11 Book drop chance was reduced to 94% Scroll drop chance was reduced to 86% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14119 Monster spawn increase reached its maximum at turn 30003 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 436700 The monster class that cannot be genocided was mummy The monster class that was spawned more often: worm (freq bonus 24) The monster species that spawned more often: Walduin (freq bonus 25) The monster species that spawned more often: grandmaster lich (freq bonus 132) The monster species that spawned more often: dead potato (freq bonus 27) The monster species that spawned more often: Olog-hai berserker (freq bonus 50) The monster species that spawned more often: ultramarine warp fungus (freq bonus 64) The monster species that spawned more often: mirror grue (freq bonus 52) The monster species that spawned more often: vile lancer (freq bonus 26) The monster species that spawned more often: The Heeled Topmodel (freq bonus 62) The monster species that spawned more often: red condor (freq bonus 54) The monster species that spawned more often: The Mason (freq bonus 52) The monster species that spawned more often: Arsenal (freq bonus 58) The monster species that spawned more often: patched lichen (freq bonus 54) The monster species that spawned more often: controller mimic (freq bonus 50) The monster species that spawned more often: phaser spore (freq bonus 26) The monster species that spawned more often: ferrous mushroom (freq bonus 58) The monster species that spawned more often: rifleman (freq bonus 27) The monster species that spawned more often: kappa wizard (freq bonus 54) The monster species that spawned more often: lich lichen (freq bonus 108) The monster species that spawned more often: raving ogre (freq bonus 52) The monster species that spawned more often: killer tomato (freq bonus 50) The monster species that never randomly spawned: shock hound The monster species that never randomly spawned: fire monster The monster species that never randomly spawned: student assistant The monster species that never randomly spawned: dveikus sephirah The monster species that never randomly spawned: pestilent trove The monster species that never randomly spawned: porter dark spore The monster species that never randomly spawned: lethe spore The monster species that never randomly spawned: onsen penguin The monster species that never randomly spawned: murk dweller The monster species that never randomly spawned: steam troglodyte The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 7) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 2) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this trap was always invisible: curse trap The RNG hath decreed that this trap was generated more often: luck trap (freq bonus 5) Next attribute increase check would have come at turn 159 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (182) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...