Heliokopis, neutral male gnomish Wizard -.--.-- |.##.#| f@...<| ------- [Heliokopi the Evoker] St7 Dx12 Co11 In19 Wi6 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T6 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. You displaced your kitten. You see here a rounded amulet {1}. u - a rounded amulet {1}. What do you want to read? [dei-t or ?*] As you read the scroll, it disappears. This is a standard identify scroll. u - an uncursed amulet of life saving {1}. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 6 Ring drop chance was reduced to 43% Amulet drop chance was reduced to 36% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 81% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 16888 Monster spawn increase reached its maximum at turn 72888 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3026772 The monster class that cannot be genocided was mummy Today, this monster class was always generated invisible: dog or other canine The monster class that was spawned more often: nemese (freq bonus 8) The monster species that spawned more often: tiger man (freq bonus 9) The monster species that spawned more often: paleolithic mummy (freq bonus 10) The monster species that spawned more often: vacuum cleaner nymph (freq bonus 9) The monster species that spawned more often: giant group permamimic (freq bonus 10) The monster species that spawned more often: flying domestic nymph (freq bonus 18) The monster species that spawned more often: stone patch (freq bonus 13) The monster species that spawned more often: Larissa (freq bonus 34) The monster species that spawned more often: juggler (freq bonus 18) The monster species that spawned more often: Vargo, Tyrant of Fire (freq bonus 9) The monster species that spawned more often: hidden rock troll (freq bonus 10) The monster species that spawned more often: laser turret (freq bonus 9) The monster species that spawned more often: nasty horned devil (freq bonus 9) The monster species that spawned more often: egyptian pope (freq bonus 30) The monster species that spawned more often: hairy patch (freq bonus 9) The monster species that spawned more often: force dwarf (freq bonus 22) The monster species that spawned more often: fog cloud (freq bonus 20) The monster species that spawned more often: hobbit wizard (freq bonus 10) The monster species that spawned more often: skeletal hound (freq bonus 9) The monster species that spawned more often: fetid defiler (freq bonus 24) The monster species that spawned more often: your doppelganger (freq bonus 20) The monster species that never randomly spawned: very old black dragon The monster species that never randomly spawned: big mountain ogre The monster species that never randomly spawned: venture capitalist The monster species that never randomly spawned: wraith The monster species that never randomly spawned: deceiving patch The monster species that never randomly spawned: troll juggernaut The monster species that never randomly spawned: multi-hued dragon The monster species that never randomly spawned: cursed force fungus The monster species that never randomly spawned: helcungol The monster species that never randomly spawned: Lexi's wonderfully soft sneaker The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 26) The RNG hath decreed that this item was always generated cursed: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this trap was always invisible: blindness trap The RNG hath decreed that this trap was generated more often: falling loadstone trap (freq bonus 4) Next attribute increase check would have come at turn 579 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had infravision You had 1494 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (698) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...