Heliokopis, neutral male gnomish Wizard ----- ....| |.).| |...| |$.f| ...@| ----- [Heliokopi the Evoker] St7 Dx19 Co6 In23 Wi11 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 29 Wand identification only worked 3 times out of 10 Scroll drop chance was reduced to 66% Ring drop chance was reduced to 97% Wand drop chance was reduced to 86% Concealing monsters were spawned underneath items 98% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 27123 Monster spawn increase reached its maximum at turn 51512 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 266006 The monster class that cannot be genocided was grue The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: copper naga hatchling (freq bonus 5) The monster species that spawned more often: non-animal (freq bonus 12) The monster species that spawned more often: Larissa (freq bonus 6) The monster species that spawned more often: blue snake (freq bonus 8) The monster species that spawned more often: padawan (freq bonus 16) The monster species that spawned more often: fiend orc (freq bonus 32) The monster species that spawned more often: bird lady (freq bonus 8) The monster species that spawned more often: Jana the Soft Wench (freq bonus 28) The monster species that spawned more often: swamp ghost (freq bonus 3) The monster species that spawned more often: plasma growth (freq bonus 5) The monster species that spawned more often: giant silver jellyfish (freq bonus 6) The monster species that spawned more often: alligator king (freq bonus 6) The monster species that spawned more often: taker stalk (freq bonus 10) The monster species that spawned more often: rotten icky thing (freq bonus 8) The monster species that spawned more often: diminutive kobold (freq bonus 5) The monster species that spawned more often: nine of diamonds (freq bonus 4) The monster species that spawned more often: vampire shadowcloak (freq bonus 8) The monster species that spawned more often: black unicorn foal (freq bonus 4) The monster species that spawned more often: stoning sphere (freq bonus 9) The monster species that spawned more often: charcolt (freq bonus 18) The monster species that never randomly spawned: giant orange frog The monster species that never randomly spawned: voltigore The monster species that never randomly spawned: lion-shaped golem The monster species that never randomly spawned: Sabine The monster species that never randomly spawned: Inuki The monster species that never randomly spawned: hidden engulfitrice The monster species that never randomly spawned: farting woman The monster species that never randomly spawned: preserved dead The monster species that never randomly spawned: giant cockroach The monster species that never randomly spawned: little lurker The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 150) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 108) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 6) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this trap was always invisible: unlight trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 18) Next attribute increase check would have come at turn 348 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (103) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...