Heliokopis, neutral male gnomish Wizard ---|-- |.n.r. |.$.@| |...rf |....| ----.- [Heliokopi the Evoker] St9 Dx19 Co11 In14 Wi10 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here 4 oranges {2}. Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 32% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 56010 Monster spawn increase reached its maximum at turn 68748 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 123138 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: tear stalk (freq bonus 6) The monster species that spawned more often: metroid (freq bonus 10) The monster species that spawned more often: octarine force patch (freq bonus 24) The monster species that spawned more often: crimson growth (freq bonus 8) The monster species that spawned more often: undead necromancer (freq bonus 3) The monster species that spawned more often: Antonia's leather pump (freq bonus 6) The monster species that spawned more often: argonian (freq bonus 6) The monster species that spawned more often: hell knight (freq bonus 7) The monster species that spawned more often: porter secret car (freq bonus 3) The monster species that spawned more often: drow sharpshooter (freq bonus 3) The monster species that spawned more often: air-wolf (freq bonus 8) The monster species that spawned more often: lava fungus (freq bonus 10) The monster species that spawned more often: high voltage vortex (freq bonus 3) The monster species that spawned more often: sticky mold (freq bonus 8) The monster species that spawned more often: blending nymphomaniac (freq bonus 4) The monster species that spawned more often: natto (freq bonus 14) The monster species that spawned more often: cabbalist (freq bonus 16) The monster species that spawned more often: demonic jellyfish (freq bonus 7) The monster species that spawned more often: yellow mushroom patch (freq bonus 10) The monster species that spawned more often: agate stalk (freq bonus 3) The monster species that never randomly spawned: poison paraelemental The monster species that never randomly spawned: hellwhip The monster species that never randomly spawned: spikey mushroom patch The monster species that never randomly spawned: dark light The monster species that never randomly spawned: Armed Kop Kriminologist The monster species that never randomly spawned: spiker The monster species that never randomly spawned: theme cow The monster species that never randomly spawned: yardie The monster species that never randomly spawned: klieau manticore The monster species that never randomly spawned: phasing acid blob The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: sleeping (effervescent) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 6) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 4) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 60) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 23) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: ruby dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: plain dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: summon undead trap (freq bonus 4) Next attribute increase check would have come at turn 981 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (48) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...