Heliokopis, neutral male gnomish Wizard ------ +....| |f...| |.@..| |..(.| |..(.| ------ [Heliokopi the Evoker] St13 Dx23 Co20 In17 Wi10 Ch7 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here a smoky potion {1}. Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 23 Ring drop chance was reduced to 96% Number of artifacts generated was 0 Monster spawn increase started at turn 34910 Monster spawn increase reached its maximum at turn 81910 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2200688 The monster class that cannot be genocided was dragon The monster class that was spawned more often: troll (freq bonus 4) The monster species that spawned more often: large eel (freq bonus 16) The monster species that spawned more often: Tien-Shin Akuma (freq bonus 14) The monster species that spawned more often: war elf (freq bonus 5) The monster species that spawned more often: golem (freq bonus 12) The monster species that spawned more often: great storm wyrm (freq bonus 5) The monster species that spawned more often: femme fatale (freq bonus 8) The monster species that spawned more often: disguised soldier ant (freq bonus 7) The monster species that spawned more often: Internet Exploder (freq bonus 6) The monster species that spawned more often: blue faerie (freq bonus 24) The monster species that spawned more often: ill stalk (freq bonus 10) The monster species that spawned more often: zebetite metroid (freq bonus 14) The monster species that spawned more often: Jessica (freq bonus 5) The monster species that spawned more often: Julchen (freq bonus 6) The monster species that spawned more often: Y'golonac (freq bonus 10) The monster species that spawned more often: Dominik (freq bonus 6) The monster species that spawned more often: deep gnome thief (freq bonus 18) The monster species that spawned more often: healing force patch (freq bonus 12) The monster species that spawned more often: immobile warp fungus (freq bonus 5) The monster species that spawned more often: japanese wolf (freq bonus 14) The monster species that spawned more often: centaur leader (freq bonus 8) The monster species that never randomly spawned: Marie The monster species that never randomly spawned: dark orc The monster species that never randomly spawned: toad demon The monster species that never randomly spawned: activist The monster species that never randomly spawned: shimmering stalk The monster species that never randomly spawned: lightning vortex The monster species that never randomly spawned: shechinah sephirah The monster species that never randomly spawned: Tsathoggua, the Sleeper of N'kai The monster species that never randomly spawned: acid beast The monster species that never randomly spawned: insurmountable colony The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: dissolve food (hungry) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 14) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 14) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 5) Next attribute increase check would have come at turn 940 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (512) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...