Heliokopis, neutral male gnomish Wizard ------ ----.....---- ............ |.........f{| |..........@| ----..( ---- ---- [Heliokopi the Evoker] St8 Dx17 Co12 In17 Wi8 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Amulet identification only worked 15 times out of 18 Scroll drop chance was reduced to 66% Wand drop chance was reduced to 96% Potion drop chance was reduced to 23% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 27570 Monster spawn increase reached its maximum at turn 52960 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 178516 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: phasing trapper (freq bonus 8) The monster species that spawned more often: goblin dart-thrower (freq bonus 7) The monster species that spawned more often: Anna (freq bonus 20) The monster species that spawned more often: gold viper (freq bonus 3) The monster species that spawned more often: sucker stalk (freq bonus 2) The monster species that spawned more often: psybur (freq bonus 2) The monster species that spawned more often: platinum golem (freq bonus 4) The monster species that spawned more often: horned demon (freq bonus 7) The monster species that spawned more often: chaffinch (freq bonus 3) The monster species that spawned more often: pustulent warp patch (freq bonus 4) The monster species that spawned more often: non-undead slayer (freq bonus 2) The monster species that spawned more often: houou (freq bonus 5) The monster species that spawned more often: little dog (freq bonus 10) The monster species that spawned more often: elven vampire (freq bonus 4) The monster species that spawned more often: night willow (freq bonus 4) The monster species that spawned more often: rhumbat (freq bonus 2) The monster species that spawned more often: fire trove (freq bonus 2) The monster species that spawned more often: Ann Kathrin's cuddly boot (freq bonus 7) The monster species that spawned more often: orc sergeant (freq bonus 2) The monster species that spawned more often: Johanetta's dancing shoe (freq bonus 8) The monster species that never randomly spawned: special spore The monster species that never randomly spawned: black hole The monster species that never randomly spawned: stealer permamimic The monster species that never randomly spawned: baelnorn The monster species that never randomly spawned: butcher shaman The monster species that never randomly spawned: little pig The monster species that never randomly spawned: jumping tortoise The monster species that never randomly spawned: nightworm The monster species that never randomly spawned: pharao The monster species that never randomly spawned: Isengard orc The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 25) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 13) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 4) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 3) Next attribute increase check would have come at turn 342 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (173) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...