Heliokopis, neutral male gnomish Wizard ------- - |@......| |.f.....| |.......| |........ --------- [Heliokopi the Evoker] St10 Dx12 Co10 In20 Wi10 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 580 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 11 Scroll drop chance was reduced to 97% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 38% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 78190 Monster spawn increase reached its maximum at turn 101643 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 654720 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: gourmand ogre (freq bonus 2) The monster species that spawned more often: giant ebony frog (freq bonus 10) The monster species that spawned more often: giant swamp dragonfly (freq bonus 20) The monster species that spawned more often: blood wing (freq bonus 4) The monster species that spawned more often: goldentail scorpion (freq bonus 8) The monster species that spawned more often: phaser force patch (freq bonus 3) The monster species that spawned more often: holy fishing rod (freq bonus 2) The monster species that spawned more often: giant trapdoor spider (freq bonus 3) The monster species that spawned more often: crystal spore (freq bonus 30) The monster species that spawned more often: nexus warp patch (freq bonus 3) The monster species that spawned more often: blister growth (freq bonus 6) The monster species that spawned more often: stone mold (freq bonus 4) The monster species that spawned more often: troglodyte (freq bonus 8) The monster species that spawned more often: rifed sephirah (freq bonus 6) The monster species that spawned more often: griffin (freq bonus 4) The monster species that spawned more often: large mimic (freq bonus 16) The monster species that spawned more often: four of spades (freq bonus 5) The monster species that spawned more often: lava warp patch (freq bonus 5) The monster species that spawned more often: topaz fungus (freq bonus 6) The monster species that spawned more often: beaming ufo part (freq bonus 3) The monster species that never randomly spawned: dark woman The monster species that never randomly spawned: pellet mage The monster species that never randomly spawned: mind growth The monster species that never randomly spawned: deceiving fungus The monster species that never randomly spawned: sepia warp fungus The monster species that never randomly spawned: demonic black widow The monster species that never randomly spawned: kitsune The monster species that never randomly spawned: river goblin The monster species that never randomly spawned: time turret The monster species that never randomly spawned: pesky undead devilfish The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: fireball (ragged) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: aquamarine (green) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 62) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 7) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this trap was always invisible: luck trap The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 9) Next attribute increase check would have come at turn 162 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (447) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...