Heliokopis, neutral male gnomish Wizard -------- ---- |............ |...@.......| |....f......| |...........+ |...........| -----.------- [Heliokopi the Evoker] St8 Dx10 Co15 In14 Wi9 Ch7 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 47% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 98% Wand drop chance was reduced to 88% Potion drop chance was reduced to 85% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 39350 Monster spawn increase reached its maximum at turn 81215 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1111950 The monster class that cannot be genocided was vampire The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: porter lethe vortex (freq bonus 4) The monster species that spawned more often: silver weasel (freq bonus 10) The monster species that spawned more often: warper (freq bonus 3) The monster species that spawned more often: adventurous wizard (freq bonus 5) The monster species that spawned more often: buffalo (freq bonus 4) The monster species that spawned more often: cancellator (freq bonus 10) The monster species that spawned more often: red storm (freq bonus 2) The monster species that spawned more often: lava muzzle (freq bonus 3) The monster species that spawned more often: sparkling mold (freq bonus 2) The monster species that spawned more often: elven vampire (freq bonus 4) The monster species that spawned more often: cuntgun turret (freq bonus 6) The monster species that spawned more often: Mailie's beguiling sneaker (freq bonus 6) The monster species that spawned more often: stone mold (freq bonus 3) The monster species that spawned more often: shock ant (freq bonus 10) The monster species that spawned more often: keeper of secrets (freq bonus 4) The monster species that spawned more often: unid juggernaut (freq bonus 6) The monster species that spawned more often: time elemental (freq bonus 10) The monster species that spawned more often: semblance (freq bonus 4) The monster species that spawned more often: veela (freq bonus 10) The monster species that spawned more often: Beruthiel, Queen of Cats (freq bonus 4) The monster species that never randomly spawned: kobold warrior The monster species that never randomly spawned: harpy The monster species that never randomly spawned: heretic The monster species that never randomly spawned: uruk berserker The monster species that never randomly spawned: gnome mystic The monster species that never randomly spawned: Professor Moriarty The monster species that never randomly spawned: signum vitiosum The monster species that never randomly spawned: large permamimic The monster species that never randomly spawned: force couatl The monster species that never randomly spawned: brown colony The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: small shield ((null)) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 7) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 7) The RNG hath decreed that this item was always generated cursed: levitation (agate) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: oolong tea (wormwood) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 4) Next attribute increase check would have come at turn 416 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1020) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...