Heliokopis, neutral male gnomish Wizard --------- |..@f...| ........+ |.......| ------.-- [Heliokopi the Evoker] St8 Dx16 Co15 In9 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 139 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 12 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 73% Wand drop chance was reduced to 97% Potion drop chance was reduced to 92% Number of artifacts generated was 0 Monster spawn increase started at turn 42105 Monster spawn increase reached its maximum at turn 66213 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 107406 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: jellyfish (freq bonus 4) The monster species that spawned more often: The Hugging Topmodel (freq bonus 4) The monster species that spawned more often: drugged girl (freq bonus 20) The monster species that spawned more often: rat snake (freq bonus 10) The monster species that spawned more often: petty rothe (freq bonus 16) The monster species that spawned more often: appearance (freq bonus 6) The monster species that spawned more often: beautiful girl (freq bonus 8) The monster species that spawned more often: antimagic spore (freq bonus 8) The monster species that spawned more often: efreet elemental (freq bonus 8) The monster species that spawned more often: japanese wolf (freq bonus 5) The monster species that spawned more often: threshold mushroom (freq bonus 5) The monster species that spawned more often: hell troll (freq bonus 8) The monster species that spawned more often: necromorb (freq bonus 8) The monster species that spawned more often: evasive heavy weapon dude (freq bonus 10) The monster species that spawned more often: invisible horror (freq bonus 12) The monster species that spawned more often: pleasing warp fungus (freq bonus 8) The monster species that spawned more often: blue mewlip (freq bonus 3) The monster species that spawned more often: pink jelly (freq bonus 5) The monster species that spawned more often: ankou (freq bonus 3) The monster species that spawned more often: dragon (freq bonus 4) The monster species that never randomly spawned: Daughter Lilith The monster species that never randomly spawned: anthrazite warp patch The monster species that never randomly spawned: infused mastodon The monster species that never randomly spawned: Jauffre The monster species that never randomly spawned: wormwood The monster species that never randomly spawned: doll mistress The monster species that never randomly spawned: hidden rutterkin The monster species that never randomly spawned: shimmering mold The monster species that never randomly spawned: woodsman The monster species that never randomly spawned: nondescript spore The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: flintlock ((null)) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 20) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 18) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 72) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this trap was always invisible: an unknown trap The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 6) Next attribute increase check would have come at turn 873 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (162) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...