Heliokopis, neutral male gnomish Wizard ----- |..{| -..$-- ..... -f..- |@..| ----- [Heliokopi the Evoker] St9 Dx18 Co13 In17 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 24 Monsters only dropped their musable items with 48% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 92% Ring drop chance was reduced to 88% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 40% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 34875 Monster spawn increase reached its maximum at turn 69452 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 628192 The monster class that cannot be genocided was rodent The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: blade of slaughter (freq bonus 3) The monster species that spawned more often: Left Ass (freq bonus 9) The monster species that spawned more often: gray twen (freq bonus 2) The monster species that spawned more often: brown mushroom patch (freq bonus 3) The monster species that spawned more often: ancient stone dragon (freq bonus 2) The monster species that spawned more often: white snake (freq bonus 4) The monster species that spawned more often: Flo-ooo (freq bonus 8) The monster species that spawned more often: Lich, the Fiend of Earth (freq bonus 20) The monster species that spawned more often: cave speeder (freq bonus 4) The monster species that spawned more often: flying earth elemental (freq bonus 5) The monster species that spawned more often: thieving woman (freq bonus 6) The monster species that spawned more often: firework cart (freq bonus 6) The monster species that spawned more often: healing growth (freq bonus 3) The monster species that spawned more often: fucked-up person (freq bonus 6) The monster species that spawned more often: flying owlbear (freq bonus 3) The monster species that spawned more often: skeleton orc (freq bonus 6) The monster species that spawned more often: Juen's leather peep-toe (freq bonus 3) The monster species that spawned more often: quill rat (freq bonus 2) The monster species that spawned more often: porter mean robber (freq bonus 3) The monster species that spawned more often: trelon (freq bonus 6) The monster species that never randomly spawned: sand raider The monster species that never randomly spawned: ego frost giant The monster species that never randomly spawned: black mold The monster species that never randomly spawned: suxxor permamimic The monster species that never randomly spawned: panotty The monster species that never randomly spawned: blood impacter The monster species that never randomly spawned: bright white mold The monster species that never randomly spawned: abyss wraith The monster species that never randomly spawned: greater water elemental The monster species that never randomly spawned: undead cook The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: bank stone (gray) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 177) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 10) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: elven arrow (runed arrow) The RNG hath decreed that this item was always generated cursed: glaive (single-edged polearm) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this trap was always invisible: map trap The RNG hath decreed that this trap was generated more often: book trap (freq bonus 5) Next attribute increase check would have come at turn 409 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (174) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...