Heliokopis, neutral male gnomish Wizard --------- |........ |.......| |.......| +.f@....| --.------ [Heliokopi the Evoker] St7 Dx10 Co12 In15 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. (2x) Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 86% chance Amulet drop chance was reduced to 58% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 45949 Monster spawn increase reached its maximum at turn 104098 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 227086 The monster class that cannot be genocided was light The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 4) The monster species that spawned more often: giant firefly (freq bonus 14) The monster species that spawned more often: nasty bug (freq bonus 12) The monster species that spawned more often: arc bug (freq bonus 24) The monster species that spawned more often: undead stygian doll (freq bonus 8) The monster species that spawned more often: division thief (freq bonus 6) The monster species that spawned more often: big black unicorn (freq bonus 5) The monster species that spawned more often: fourth-wall breaker (freq bonus 6) The monster species that spawned more often: mini rub monster (freq bonus 7) The monster species that spawned more often: titan (freq bonus 12) The monster species that spawned more often: jaracaca (freq bonus 66) The monster species that spawned more often: green puyo (freq bonus 10) The monster species that spawned more often: yawning trove (freq bonus 6) The monster species that spawned more often: bright violet growth (freq bonus 5) The monster species that spawned more often: scarlet stalk (freq bonus 6) The monster species that spawned more often: Lurtz, Uruk Captain of the White Hand (freq bonus 40) The monster species that spawned more often: Strygalldwir (freq bonus 11) The monster species that spawned more often: bug (freq bonus 7) The monster species that spawned more often: Kaschei (freq bonus 6) The monster species that spawned more often: ray bear (freq bonus 6) The monster species that spawned more often: barbie (freq bonus 6) The monster species that never randomly spawned: force couatl The monster species that never randomly spawned: bouldergon The monster species that never randomly spawned: spirit lich The monster species that never randomly spawned: serrated archer The monster species that never randomly spawned: animated marble statue The monster species that never randomly spawned: undead anachronist The monster species that never randomly spawned: sukiya The monster species that never randomly spawned: giant jellyfish The monster species that never randomly spawned: dhole The monster species that never randomly spawned: shadow beast The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: chest (wooden container) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: worthless piece of white glass (white) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 11) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 20) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this trap was always invisible: trap %s The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 8) Next attribute increase check would have come at turn 845 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (92) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...