Heliokopis, neutral male gnomish Wizard --------- |.......| --..$.B..- |......... |........ -.....f.- |......@| --------- [Heliokopi the Evoker] St11 Dx16 Co15 In14 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 168 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 14 Scroll drop chance was reduced to 84% Amulet drop chance was reduced to 64% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 35525 Monster spawn increase reached its maximum at turn 64475 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 376596 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: grey icky thing (freq bonus 3) The monster species that spawned more often: Emma (freq bonus 4) The monster species that spawned more often: goldentail scorpion (freq bonus 6) The monster species that spawned more often: werecockatrice (freq bonus 14) The monster species that spawned more often: old plain dragon (freq bonus 3) The monster species that spawned more often: disgusting spore (freq bonus 8) The monster species that spawned more often: duck warrior (freq bonus 3) The monster species that spawned more often: grey reaver (freq bonus 6) The monster species that spawned more often: lesser visor hulk (freq bonus 5) The monster species that spawned more often: watchman (freq bonus 2) The monster species that spawned more often: false mold (freq bonus 6) The monster species that spawned more often: death eater (freq bonus 3) The monster species that spawned more often: great red wyrm (freq bonus 10) The monster species that spawned more often: pink fungus (freq bonus 2) The monster species that spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: cave giant (freq bonus 4) The monster species that spawned more often: slime mold (freq bonus 3) The monster species that spawned more often: Sheorogath (freq bonus 6) The monster species that spawned more often: papier-mache tiger (freq bonus 8) The monster species that spawned more often: Riverman (freq bonus 2) The monster species that never randomly spawned: greater ice elemental The monster species that never randomly spawned: eye druj The monster species that never randomly spawned: porter sticky spore The monster species that never randomly spawned: Charlotte The monster species that never randomly spawned: The Mason The monster species that never randomly spawned: x3 jelly The monster species that never randomly spawned: difficult elephant The monster species that never randomly spawned: dwarf high priest The monster species that never randomly spawned: voraciousness The monster species that never randomly spawned: Nadine The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: BFG ((null)) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 10) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 106) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 4) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was always generated cursed: dementia boots (ankle boots) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this trap was always invisible: multiplicator trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 2) Next attribute increase check would have come at turn 353 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (155) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...