Heliokopis, neutral male gnomish Wizard -----|--- ....@.... |...f..`| |......| |l......| --------- [Heliokopi the Evoker] St7 Dx10 Co7 In10 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 162 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 90% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Monster spawn increase started at turn 48635 Monster spawn increase reached its maximum at turn 101405 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 816305 The monster class that cannot be genocided was ogre The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: pink mold (freq bonus 6) The monster species that spawned more often: hehehe-he guy (freq bonus 4) The monster species that spawned more often: blue-red mold (freq bonus 6) The monster species that spawned more often: greater permamimic (freq bonus 6) The monster species that spawned more often: opal stalk (freq bonus 2) The monster species that spawned more often: sucker nymph (freq bonus 2) The monster species that spawned more often: Pete (freq bonus 10) The monster species that spawned more often: multi-hued dragon (freq bonus 8) The monster species that spawned more often: wind warp patch (freq bonus 3) The monster species that spawned more often: Indalecio (freq bonus 6) The monster species that spawned more often: giant hunter ant (freq bonus 6) The monster species that spawned more often: threshold growth (freq bonus 16) The monster species that spawned more often: j (freq bonus 5) The monster species that spawned more often: quantum statistical mechanic (freq bonus 8) The monster species that spawned more often: colorless fungus (freq bonus 6) The monster species that spawned more often: Uniform Sergeant (freq bonus 4) The monster species that spawned more often: unknown turret (freq bonus 4) The monster species that spawned more often: shadow creature of Fiona (freq bonus 6) The monster species that spawned more often: squeaking girl (freq bonus 4) The monster species that spawned more often: waived potato (freq bonus 3) The monster species that never randomly spawned: pseudosweet nymph The monster species that never randomly spawned: pale shambler The monster species that never randomly spawned: rattata The monster species that never randomly spawned: mini rust monster The monster species that never randomly spawned: ice growth The monster species that never randomly spawned: crimson growth The monster species that never randomly spawned: pale stalk The monster species that never randomly spawned: kaleidoscope ant The monster species that never randomly spawned: Amandine The monster species that never randomly spawned: Shindou Saki The RNG hath decreed that this item was never generated: sling ((null)) The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 74) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 3) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: amulet of depetrify (charmed) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this trap was always invisible: drop trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 5) Next attribute increase check would have come at turn 327 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (79) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...