Heliokopis, neutral male gnomish Wizard ---.------- |....f..$.. |.....@...| ----------- [Heliokopi the Evoker] St9 Dx5 Co14 In16 Wi5 Ch4 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 23 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 37% Potion drop chance was reduced to 73% Number of artifacts generated was 0 Monster spawn increase started at turn 23804 Monster spawn increase reached its maximum at turn 57309 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 12919830 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: cockatrice (freq bonus 1) The monster species that spawned more often: Martin (freq bonus 32) The monster species that spawned more often: flying goomba (freq bonus 4) The monster species that spawned more often: slime spore (freq bonus 6) The monster species that spawned more often: censor (freq bonus 6) The monster species that spawned more often: rubber golem (freq bonus 4) The monster species that spawned more often: human wraith (freq bonus 4) The monster species that spawned more often: thick giant (freq bonus 5) The monster species that spawned more often: Hilda (freq bonus 4) The monster species that spawned more often: shadow spider (freq bonus 2) The monster species that spawned more often: code editor (freq bonus 4) The monster species that spawned more often: baby mercurial dragon (freq bonus 8) The monster species that spawned more often: black colony (freq bonus 5) The monster species that spawned more often: bipolar oddity (freq bonus 8) The monster species that spawned more often: pixie archer (freq bonus 7) The monster species that spawned more often: vampiric fungus (freq bonus 14) The monster species that spawned more often: claustrophobia vortex (freq bonus 2) The monster species that spawned more often: law drake (freq bonus 10) The monster species that spawned more often: violet spore (freq bonus 5) The monster species that spawned more often: fomorian giant (freq bonus 3) The monster species that spawned more often: acid hound (freq bonus 3) The monster species that never randomly spawned: cow The monster species that never randomly spawned: pustulent warp patch The monster species that never randomly spawned: Bettina The monster species that never randomly spawned: crashing ufo part The monster species that never randomly spawned: undead doom marine The monster species that never randomly spawned: bramble force fungus The monster species that never randomly spawned: death leprechaun The monster species that never randomly spawned: sea spirit The monster species that never randomly spawned: krabby The monster species that never randomly spawned: large spellbook trove The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 38) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 9) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 2) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 8) Next attribute increase check would have come at turn 2054 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (166) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - knock 1 matter 0% 100% c - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...