Heliokopis, neutral male gnomish Wizard ----------- ..........| |.......f@| ----------- [Heliokopi the Evoker] St9 Dx12 Co9 In14 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 40 Wand identification only worked 3 times out of 6 Scroll drop chance was reduced to 96% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11210 Monster spawn increase reached its maximum at turn 28419 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 458744 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: vampire (freq bonus 2) The monster color that was spawned more often: cyan (freq bonus 1) The monster species that spawned more often: ªÍ˜ËÑ÷WK.€0å²q ~^lã› (freq bonus 16) The monster species that spawned more often: seven of diamonds (freq bonus 4) The monster species that spawned more often: council member (freq bonus 10) The monster species that spawned more often: ogre (freq bonus 3) The monster species that spawned more often: corrupted shambler (freq bonus 7) The monster species that spawned more often: %s Rat-Man (freq bonus 8) The monster species that spawned more often: emperor permamimic (freq bonus 4) The monster species that spawned more often: brain golem (freq bonus 5) The monster species that spawned more often: small dog-man (freq bonus 6) The monster species that spawned more often: cursed spirit (freq bonus 4) The monster species that spawned more often: mean warp fungus (freq bonus 4) The monster species that spawned more often: agate mushroom (freq bonus 5) The monster species that spawned more often: Moldoux, the Defenceless Mold (freq bonus 24) The monster species that spawned more often: giant gold dragonfly (freq bonus 4) The monster species that spawned more often: invisible patch (freq bonus 12) The monster species that spawned more often: desert warp patch (freq bonus 3) The monster species that spawned more often: Olog-hai spellcaster (freq bonus 8) The monster species that spawned more often: Ravenous Bugblatter Beast Of Traal (freq bonus 6) The monster species that spawned more often: domestic cockatrice (freq bonus 8) The monster species that spawned more often: telepathic eye (freq bonus 4) The monster species that never randomly spawned: pleasing patch The monster species that never randomly spawned: flying stalker piranha The monster species that never randomly spawned: bronze colossus The monster species that never randomly spawned: eldritch warp patch The monster species that never randomly spawned: lethe warp patch The monster species that never randomly spawned: fire snake The monster species that never randomly spawned: Xinivrae The monster species that never randomly spawned: kobold archer The monster species that never randomly spawned: baby green dragon The monster species that never randomly spawned: trailer The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: chrysoberyl (yellow) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 14) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 85) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 109) The RNG hath decreed that this item was always generated cursed: jumping (torn) The RNG hath decreed that this item was always generated cursed: amulet of depetrify (charmed) The RNG hath decreed that this item was always generated cursed: spoon ((null)) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 1) Next attribute increase check would have come at turn 307 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (159) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...