Heliokopis, neutral male gnomish Wizard ---------- .........| |..f@....| .........| ----.----- [Heliokopi the Evoker] St8 Dx15 Co15 In10 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $5 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 93% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 94% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 37150 Monster spawn increase reached its maximum at turn 80950 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 804010 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: vampire (freq bonus 4) The monster species that spawned more often: silver mold (freq bonus 5) The monster species that spawned more often: energy fungus (freq bonus 5) The monster species that spawned more often: dark shaman (freq bonus 6) The monster species that spawned more often: spritzer (freq bonus 14) The monster species that spawned more often: chinese girl (freq bonus 9) The monster species that spawned more often: mafia type (freq bonus 8) The monster species that spawned more often: undertaker (freq bonus 7) The monster species that spawned more often: multi-hued icky thing (freq bonus 12) The monster species that spawned more often: dwarven wizard (freq bonus 10) The monster species that spawned more often: cheator rusalka (freq bonus 15) The monster species that spawned more often: white centipede (freq bonus 7) The monster species that spawned more often: porter styx vortex (freq bonus 16) The monster species that spawned more often: ghost beamer (freq bonus 8) The monster species that spawned more often: giant tiger (freq bonus 9) The monster species that spawned more often: Katrin the Violet Beauty (freq bonus 6) The monster species that spawned more often: pile of mesmerizing coins (freq bonus 10) The monster species that spawned more often: jungle warrior (freq bonus 6) The monster species that spawned more often: babble (freq bonus 14) The monster species that spawned more often: dark zealot (freq bonus 12) The monster species that spawned more often: gas bomb (freq bonus 10) The monster species that never randomly spawned: Thai's high-heeled lady shoe The monster species that never randomly spawned: Ruth The monster species that never randomly spawned: caster druid The monster species that never randomly spawned: hungry force patch The monster species that never randomly spawned: Rosy's leather pump The monster species that never randomly spawned: energy monster The monster species that never randomly spawned: Uberjaquio The monster species that never randomly spawned: sand bug The monster species that never randomly spawned: tasloi The monster species that never randomly spawned: morlock hunter The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION) The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 36) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 15) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 17) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 32) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this trap was always invisible: map trap The RNG hath decreed that this trap was generated more often: fire trap (freq bonus 3) Next attribute increase check would have come at turn 778 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (481) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...