Heliokopis, neutral male gnomish Wizard ----------------- |...............| |...............| |.....f..k....... |.....@.........| ----------------- [Heliokopi the Evoker] St7 Dx15 Co11 In9 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 338 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 50% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 93% Number of artifacts generated was 0 Monster spawn increase started at turn 67570 Monster spawn increase reached its maximum at turn 111830 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 341776 The monster class that cannot be genocided was grue The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: rhyhorn (freq bonus 8) The monster species that spawned more often: black mushroom (freq bonus 18) The monster species that spawned more often: clock stalk (freq bonus 12) The monster species that spawned more often: spiker (freq bonus 20) The monster species that spawned more often: doom fire (freq bonus 16) The monster species that spawned more often: zombified dwarf (freq bonus 7) The monster species that spawned more often: serious bug (freq bonus 4) The monster species that spawned more often: reaper spore (freq bonus 4) The monster species that spawned more often: cacodemon (freq bonus 8) The monster species that spawned more often: giant killer bee (freq bonus 3) The monster species that spawned more often: guardian o' the forest (freq bonus 8) The monster species that spawned more often: wood elf warrior (freq bonus 10) The monster species that spawned more often: electro archer (freq bonus 4) The monster species that spawned more often: Keystone Inspector (freq bonus 8) The monster species that spawned more often: sticky spore (freq bonus 3) The monster species that spawned more often: gnoll gangster (freq bonus 48) The monster species that spawned more often: time tempest (freq bonus 6) The monster species that spawned more often: soft wench (freq bonus 8) The monster species that spawned more often: magno flier (freq bonus 10) The monster species that spawned more often: octopus (freq bonus 8) The monster species that never randomly spawned: pale fungus The monster species that never randomly spawned: bright violet force patch The monster species that never randomly spawned: metallic yellow centipede The monster species that never randomly spawned: space bat The monster species that never randomly spawned: big amulet trove The monster species that never randomly spawned: Doctor Frankenstein The monster species that never randomly spawned: petty acehack horror The monster species that never randomly spawned: stone-cold horror The monster species that never randomly spawned: errand boy The monster species that never randomly spawned: desert wing The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 21) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 110) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 18) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 1) Next attribute increase check would have come at turn 1161 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (95) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...