Heliokopis, neutral male gnomish Wizard ------ |Z#$.| |..f.| |..@.. ------ [Heliokopi the Evoker] St11 Dx10 Co12 In14 Wi5 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 27 Wand identification only worked 3 times out of 15 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 47% Amulet drop chance was reduced to 17% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 42% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 1 Monster spawn increase started at turn 23886 Monster spawn increase reached its maximum at turn 74269 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1897830 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: lizard (freq bonus 4) The monster species that spawned more often: quagga (freq bonus 12) The monster species that spawned more often: fanatician (freq bonus 40) The monster species that spawned more often: dread witch (freq bonus 6) The monster species that spawned more often: gloam (freq bonus 7) The monster species that spawned more often: night orc (freq bonus 5) The monster species that spawned more often: great spider (freq bonus 6) The monster species that spawned more often: necromorb (freq bonus 12) The monster species that spawned more often: adventurer growth (freq bonus 9) The monster species that spawned more often: destroyer (freq bonus 10) The monster species that spawned more often: black rogue (freq bonus 12) The monster species that spawned more often: voraciousness (freq bonus 10) The monster species that spawned more often: spell golem (freq bonus 24) The monster species that spawned more often: Roxy Greta (freq bonus 40) The monster species that spawned more often: fanatic minion (freq bonus 5) The monster species that spawned more often: petty-dwarf (freq bonus 8) The monster species that spawned more often: gazer nupperibo (freq bonus 10) The monster species that spawned more often: crimson spore (freq bonus 14) The monster species that spawned more often: giant death dog (freq bonus 10) The monster species that spawned more often: purple naga (freq bonus 6) The monster species that spawned more often: cheep-cheep king (freq bonus 24) The monster species that never randomly spawned: khajiit The monster species that never randomly spawned: stalking coyote The monster species that never randomly spawned: gargoyle trap The monster species that never randomly spawned: scimitarfish The monster species that never randomly spawned: humongous giant The monster species that never randomly spawned: cat lich The monster species that never randomly spawned: lesser ent The monster species that never randomly spawned: black archer The monster species that never randomly spawned: frost atronach The monster species that never randomly spawned: leech The RNG hath decreed that this item was never generated: dwarvish iron helm (hard hat) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 27) The RNG hath decreed that this item was always generated cursed: worthless piece of black glass (black) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: display trap (freq bonus 4) Next attribute increase check would have come at turn 1497 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (258) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...