Heliokopis, neutral male gnomish Wizard ---- ----...---- +.......... |..f....(.| # |.@........ ---- ..---- --- [Heliokopi the Evoker] St15 Dx12 Co8 In17 Wi6 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 49% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 84% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 34% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 19313 Monster spawn increase reached its maximum at turn 57543 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 289338 The monster class that cannot be genocided was light The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: novel force fungus (freq bonus 12) The monster species that spawned more often: giant ruby frog (freq bonus 6) The monster species that spawned more often: colorless warp patch (freq bonus 8) The monster species that spawned more often: normal elemental (freq bonus 8) The monster species that spawned more often: changed (freq bonus 6) The monster species that spawned more often: hairy warp fungus (freq bonus 7) The monster species that spawned more often: hairy force patch (freq bonus 8) The monster species that spawned more often: inertia growth (freq bonus 5) The monster species that spawned more often: large shocking sphere (freq bonus 10) The monster species that spawned more often: scroll mimic (freq bonus 8) The monster species that spawned more often: Aballino (freq bonus 3) The monster species that spawned more often: volcanic cattle (freq bonus 5) The monster species that spawned more often: prick rat (freq bonus 20) The monster species that spawned more often: criminal (freq bonus 8) The monster species that spawned more often: phaser stalk (freq bonus 8) The monster species that spawned more often: spectator (freq bonus 4) The monster species that spawned more often: giant silver ant (freq bonus 6) The monster species that spawned more often: athena blocker (freq bonus 3) The monster species that spawned more often: purple starlit sky (freq bonus 16) The monster species that spawned more often: epidote colony (freq bonus 3) The monster species that never randomly spawned: ecofriendly researcher The monster species that never randomly spawned: translucent fungus The monster species that never randomly spawned: Transformator The monster species that never randomly spawned: stealer permamimic The monster species that never randomly spawned: tunnel force wight The monster species that never randomly spawned: shaped colony The monster species that never randomly spawned: panther man The monster species that never randomly spawned: pharaoh The monster species that never randomly spawned: bloodworm The monster species that never randomly spawned: arc bug The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: charm monster (magenta) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 12) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 7) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this trap was always invisible: automatic vulnerability trap The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 2) Next attribute increase check would have come at turn 432 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (92) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...