Heliokopis, neutral male gnomish Wizard ---+-- .....| |....| |F.f.. |.@..| |....| ----+- [Heliokopi the Evoker] St10 Dx16 Co13 In25 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 16 Scroll drop chance was reduced to 89% Potion drop chance was reduced to 90% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 10581 Monster spawn increase reached its maximum at turn 38516 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 575120 The monster class that cannot be genocided was rodent Today, this monster class was always generated invisible: vortex The monster class that was spawned more often: jabberwock (freq bonus 3) The monster species that spawned more often: burning trove (freq bonus 8) The monster species that spawned more often: yellow mold (freq bonus 10) The monster species that spawned more often: fallen maia (freq bonus 10) The monster species that spawned more often: radiant force fungus (freq bonus 6) The monster species that spawned more often: water naga hatchling (freq bonus 10) The monster species that spawned more often: cyan warp fungus (freq bonus 14) The monster species that spawned more often: Eygoorts Togaal Jezehh (freq bonus 5) The monster species that spawned more often: unreal warp patch (freq bonus 6) The monster species that spawned more often: garter snake (freq bonus 4) The monster species that spawned more often: dewgong (freq bonus 18) The monster species that spawned more often: oriental vampire (freq bonus 12) The monster species that spawned more often: phasing tengu (freq bonus 5) The monster species that spawned more often: pencil elf (freq bonus 8) The monster species that spawned more often: Max the Badass (freq bonus 5) The monster species that spawned more often: porter cursed stalk (freq bonus 12) The monster species that spawned more often: slow crow (freq bonus 5) The monster species that spawned more often: Pure Lust (freq bonus 8) The monster species that spawned more often: large ferret (freq bonus 14) The monster species that spawned more often: ice toad (freq bonus 7) The monster species that spawned more often: ultimate permamimic (freq bonus 6) The monster species that never randomly spawned: giant mastodon The monster species that never randomly spawned: Rimururu The monster species that never randomly spawned: petrolich The monster species that never randomly spawned: gazer quasit The monster species that never randomly spawned: overlord The monster species that never randomly spawned: vacuum mold The monster species that never randomly spawned: Steel Angel The monster species that never randomly spawned: Manuela The monster species that never randomly spawned: darkness given hunger The monster species that never randomly spawned: intelligent fly The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 30) The RNG hath decreed that this item was always generated cursed: searching (tiger eye) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: helm of detect monsters (golden helmet) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 24) Next attribute increase check would have come at turn 750 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (81) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...