Heliokopis, neutral male gnomish Wizard ------- |f@...| |...... |.....| |.....| ------- [Heliokopi the Evoker] St7 Dx9 Co11 In15 Wi6 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 29 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 85% Potion drop chance was reduced to 95% Number of artifacts generated was 0 Monster spawn increase started at turn 80420 Monster spawn increase reached its maximum at turn 125170 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 147064 The monster class that cannot be genocided was (null) The monster class that was spawned more often: apelike creature (freq bonus 2) The monster species that spawned more often: Moldoux, the Defenceless Mold (freq bonus 4) The monster species that spawned more often: glass smasher (freq bonus 5) The monster species that spawned more often: gnome on crack (freq bonus 4) The monster species that spawned more often: low rub monster (freq bonus 5) The monster species that spawned more often: numb fly (freq bonus 9) The monster species that spawned more often: gnashing mumak (freq bonus 5) The monster species that spawned more often: Liselotte (freq bonus 8) The monster species that spawned more often: shaped fungus (freq bonus 8) The monster species that spawned more often: bloodthirster (freq bonus 10) The monster species that spawned more often: chaos warlord (freq bonus 4) The monster species that spawned more often: plains centaur (freq bonus 12) The monster species that spawned more often: spoiled princess (freq bonus 3) The monster species that spawned more often: glass giant (freq bonus 24) The monster species that spawned more often: saddleback tortoise (freq bonus 6) The monster species that spawned more often: shaped warp fungus (freq bonus 4) The monster species that spawned more often: shadow serpent (freq bonus 14) The monster species that spawned more often: great swamp wyrm (freq bonus 6) The monster species that spawned more often: shadow wolf (freq bonus 4) The monster species that spawned more often: acid ant (freq bonus 40) The monster species that spawned more often: tear mold (freq bonus 3) The monster species that never randomly spawned: flying stone giant The monster species that never randomly spawned: disenchanter mold The monster species that never randomly spawned: ponyta The monster species that never randomly spawned: censor The monster species that never randomly spawned: magic amazonas fish The monster species that never randomly spawned: eye of doom The monster species that never randomly spawned: Frankenstein's Monster The monster species that never randomly spawned: couatl The monster species that never randomly spawned: brown spore The monster species that never randomly spawned: tasloi mummy The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 5) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 11) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 40) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this trap was always invisible: fear trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 4) Next attribute increase check would have come at turn 325 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (325) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...