Heliokopis, neutral male gnomish Wizard ---------- |...@...$| |...f....| |........| |........| |........| ---:-....| ----- [Heliokopi the Evoker] St12 Dx16 Co17 In20 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 86% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 85% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 46814 Monster spawn increase reached its maximum at turn 110234 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 849069 The monster class that cannot be genocided was blob The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: Grey-elf rogue (freq bonus 6) The monster species that spawned more often: airborne parrot (freq bonus 6) The monster species that spawned more often: Olog-hai warchief (freq bonus 2) The monster species that spawned more often: trapped soul (freq bonus 4) The monster species that spawned more often: assassin (freq bonus 3) The monster species that spawned more often: hug bug (freq bonus 6) The monster species that spawned more often: greater chaos servant (freq bonus 3) The monster species that spawned more often: mean fungus (freq bonus 3) The monster species that spawned more often: wood elf tracker (freq bonus 14) The monster species that spawned more often: generic cat girl (freq bonus 2) The monster species that spawned more often: undead DQ slime (freq bonus 3) The monster species that spawned more often: korsair (freq bonus 10) The monster species that spawned more often: disenchanter force fungus (freq bonus 2) The monster species that spawned more often: normal monster (freq bonus 2) The monster species that spawned more often: soul gazer (freq bonus 4) The monster species that spawned more often: sucker stalk (freq bonus 8) The monster species that spawned more often: insecteon (freq bonus 18) The monster species that spawned more often: novice pretty magical girl (freq bonus 5) The monster species that spawned more often: Sigurd (freq bonus 20) The monster species that spawned more often: silver slime (freq bonus 3) The monster species that never randomly spawned: carnivorous gel The monster species that never randomly spawned: babelfish The monster species that never randomly spawned: Demogorgon The monster species that never randomly spawned: dwarven priest The monster species that never randomly spawned: basher The monster species that never randomly spawned: blister patch The monster species that never randomly spawned: ultimate destruction dino The monster species that never randomly spawned: world-ending terror The monster species that never randomly spawned: baal tentacle The monster species that never randomly spawned: master mind flayer The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: robe of weakness (green robe) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 7) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 76) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 11) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 16) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: blood loss (romantic) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: dehydration trap (freq bonus 1) Next attribute increase check would have come at turn 1384 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (355) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...