Heliokopis, neutral male gnomish Wizard ... .@. f.. [Heliokopi the Evoker] St8 Dx17 Co14 In13 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 82% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 67% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 63870 Monster spawn increase reached its maximum at turn 156140 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 231132 The monster class that cannot be genocided was golem The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: undead elph (freq bonus 12) The monster species that spawned more often: chokhmah sephirah (freq bonus 6) The monster species that spawned more often: plasma stalk (freq bonus 3) The monster species that spawned more often: slingshooter (freq bonus 4) The monster species that spawned more often: indigo colony (freq bonus 8) The monster species that spawned more often: threshold mold (freq bonus 5) The monster species that spawned more often: baby red dragon (freq bonus 8) The monster species that spawned more often: leprechaun elder (freq bonus 12) The monster species that spawned more often: uber sorcerer (freq bonus 6) The monster species that spawned more often: green warp patch (freq bonus 10) The monster species that spawned more often: energy colony (freq bonus 4) The monster species that spawned more often: %s Rat-Man (freq bonus 6) The monster species that spawned more often: electrode (freq bonus 12) The monster species that spawned more often: threshold stalk (freq bonus 10) The monster species that spawned more often: indigo colony (freq bonus 6) The monster species that spawned more often: squint-eyed rogue (freq bonus 14) The monster species that spawned more often: Pure Lust (freq bonus 3) The monster species that spawned more often: huge pile of killer coins (freq bonus 20) The monster species that spawned more often: bony lich (freq bonus 4) The monster species that spawned more often: The bastard brother of Lilly (freq bonus 10) The monster species that never randomly spawned: sulfur spore The monster species that never randomly spawned: hunger turret The monster species that never randomly spawned: sky elf The monster species that never randomly spawned: orange spore The monster species that never randomly spawned: baby blue dragon The monster species that never randomly spawned: shapeless air elemental The monster species that never randomly spawned: invulnerable golem The monster species that never randomly spawned: silver wolf The monster species that never randomly spawned: braad spider The monster species that never randomly spawned: wretched defiler The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: stone chain ((null)) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: tortilla ((null)) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 20) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 25) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 41) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this item was always generated cursed: ancient arrow ((null)) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: captcha trap (freq bonus 5) Next attribute increase check would have come at turn 634 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (175) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...