Heliokopis, neutral male gnomish Wizard ----------- |.........| +.......... ..$..f.| -.@... |....| -.-.-- [Heliokopi the Evoker] St7 Dx9 Co9 In15 Wi4 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 1367 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 39% chance Scroll drop chance was reduced to 90% Number of artifacts generated was 0 Monster spawn increase started at turn 63760 Monster spawn increase reached its maximum at turn 104230 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 109830 The monster class that cannot be genocided was grue The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: Charlotte's hugging boot (freq bonus 5) The monster species that spawned more often: bright white mold (freq bonus 4) The monster species that spawned more often: received dead potato (freq bonus 5) The monster species that spawned more often: kender (freq bonus 3) The monster species that spawned more often: gun lich (freq bonus 6) The monster species that spawned more often: palace robber (freq bonus 12) The monster species that spawned more often: slimy stalk (freq bonus 10) The monster species that spawned more often: out-of-jail convict (freq bonus 4) The monster species that spawned more often: human wraith (freq bonus 32) The monster species that spawned more often: shooter turret (freq bonus 24) The monster species that spawned more often: %s Rat-Man (freq bonus 16) The monster species that spawned more often: blake stone jelly (freq bonus 3) The monster species that spawned more often: Ruth's sneaker (freq bonus 4) The monster species that spawned more often: dementor (freq bonus 8) The monster species that spawned more often: chaos rat (freq bonus 8) The monster species that spawned more often: haunted tiger (freq bonus 24) The monster species that spawned more often: animated wooden statue (freq bonus 5) The monster species that spawned more often: American black rat (freq bonus 8) The monster species that spawned more often: Iggy (freq bonus 4) The monster species that spawned more often: angbander (freq bonus 36) The monster species that never randomly spawned: invisible badguy The monster species that never randomly spawned: spider globe The monster species that never randomly spawned: porter mana stalk The monster species that never randomly spawned: tentacle wall The monster species that never randomly spawned: timid troll The monster species that never randomly spawned: skillor trove The monster species that never randomly spawned: eloi The monster species that never randomly spawned: undead feat master The monster species that never randomly spawned: gnomish wizard The monster species that never randomly spawned: puzzling vortex The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was never generated: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was never generated: metal club (heavy club) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 15) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 30) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 46) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 19) The RNG hath decreed that this item was always generated cursed: leather drum (drum) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: death trap (freq bonus 6) Next attribute increase check would have come at turn 124 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (202) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...