Heliokopis, neutral male gnomish Wizard ------ |f...| |.@.$| .....| |..... |....| ---+-- [Heliokopi the Evoker] St6 Dx8 Co11 In19 Wi9 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 69% Concealing monsters were spawned underneath items 93% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 26591 Monster spawn increase reached its maximum at turn 80671 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 774248 The monster class that cannot be genocided was mummy The monster class that was spawned more often: orc (freq bonus 4) The monster species that spawned more often: wind mushroom (freq bonus 40) The monster species that spawned more often: blubbering icky thing (freq bonus 16) The monster species that spawned more often: orange fungus (freq bonus 8) The monster species that spawned more often: hehehe-he guy (freq bonus 5) The monster species that spawned more often: electric grue (freq bonus 24) The monster species that spawned more often: Baaaael (freq bonus 11) The monster species that spawned more often: undead supermarket cashier (freq bonus 20) The monster species that spawned more often: Elena (freq bonus 6) The monster species that spawned more often: ultramarine warp patch (freq bonus 6) The monster species that spawned more often: pit viper (freq bonus 24) The monster species that spawned more often: Waldinach (freq bonus 7) The monster species that spawned more often: teal fungus (freq bonus 14) The monster species that spawned more often: pisaca lord (freq bonus 7) The monster species that spawned more often: irresistible force fungus (freq bonus 28) The monster species that spawned more often: alligator snapping turtle (freq bonus 12) The monster species that spawned more often: raw mana vortex (freq bonus 8) The monster species that spawned more often: young green dragon (freq bonus 10) The monster species that spawned more often: indigo spore (freq bonus 8) The monster species that spawned more often: Napa, the Sayajin Elite (freq bonus 20) The monster species that spawned more often: Dr. Ramov (freq bonus 42) The monster species that never randomly spawned: real inertia hound The monster species that never randomly spawned: undead noblewoman The monster species that never randomly spawned: troll mummy The monster species that never randomly spawned: greener frog The monster species that never randomly spawned: swamp centaur The monster species that never randomly spawned: bramble mold The monster species that never randomly spawned: waived potato The monster species that never randomly spawned: venom force fungus The monster species that never randomly spawned: master spore lichen The monster species that never randomly spawned: jungle hunter The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 6) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 3) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 2) Next attribute increase check would have come at turn 1804 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (199) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...