Heliokopis, neutral male gnomish Wizard -------- +......| |......| |F.....| |.....@| |.....f| -------- [Heliokopi the Evoker] St6 Dx11 Co17 In9 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 29% chance Scroll drop chance was reduced to 61% Potion drop chance was reduced to 85% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 28917 Monster spawn increase reached its maximum at turn 67793 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 617468 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: fifteen-headed hydra (freq bonus 6) The monster species that spawned more often: arabesque naga (freq bonus 8) The monster species that spawned more often: lair toughguy (freq bonus 4) The monster species that spawned more often: destroyer (freq bonus 12) The monster species that spawned more often: dschiim rubber (freq bonus 6) The monster species that spawned more often: incorrect cat (freq bonus 4) The monster species that spawned more often: giant horned toad (freq bonus 18) The monster species that spawned more often: small generator (freq bonus 6) The monster species that spawned more often: Hannah (freq bonus 6) The monster species that spawned more often: burner ant (freq bonus 6) The monster species that spawned more often: gray monster (freq bonus 2) The monster species that spawned more often: drolem (freq bonus 6) The monster species that spawned more often: platypus (freq bonus 4) The monster species that spawned more often: elph (freq bonus 6) The monster species that spawned more often: houndoom (freq bonus 8) The monster species that spawned more often: darkness given hunger (freq bonus 3) The monster species that spawned more often: giant garnet dragonfly (freq bonus 5) The monster species that spawned more often: swordsman (freq bonus 3) The monster species that spawned more often: time traveler (freq bonus 6) The monster species that spawned more often: antimagic rubber (freq bonus 2) The monster species that never randomly spawned: blue bear The monster species that never randomly spawned: clock warp patch The monster species that never randomly spawned: burner The monster species that never randomly spawned: bramble warp fungus The monster species that never randomly spawned: old grandpa The monster species that never randomly spawned: snakeman hunter The monster species that never randomly spawned: gravity warp fungus The monster species that never randomly spawned: Jonas The monster species that never randomly spawned: abyss spider The monster species that never randomly spawned: flying wild dog The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 16) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this item was always generated cursed: rubber hose ((null)) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this trap was always invisible: drain trap The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 3) Next attribute increase check would have come at turn 648 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (373) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...