Heliokopis, neutral male gnomish Wizard ------------- ............. |...........| |...........| |.....@f..... ------------- [Heliokopi the Evoker] St7 Dx16 Co13 In20 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 7 Book drop chance was reduced to 91% Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 48400 Monster spawn increase reached its maximum at turn 84190 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1002276 The monster class that cannot be genocided was jelly The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: vulturebear (freq bonus 6) The monster species that spawned more often: shayateen (freq bonus 3) The monster species that spawned more often: redguard woman (freq bonus 6) The monster species that spawned more often: urdar (freq bonus 6) The monster species that spawned more often: healing stalk (freq bonus 4) The monster species that spawned more often: violet beauty (freq bonus 4) The monster species that spawned more often: dragonbreath nymph (freq bonus 5) The monster species that spawned more often: wolverine (freq bonus 16) The monster species that spawned more often: two-headed snake (freq bonus 7) The monster species that spawned more often: dwarf king (freq bonus 14) The monster species that spawned more often: menis (freq bonus 8) The monster species that spawned more often: soft warp fungus (freq bonus 6) The monster species that spawned more often: vampiric force fungus (freq bonus 36) The monster species that spawned more often: slime granny (freq bonus 6) The monster species that spawned more often: Tetsuo (freq bonus 24) The monster species that spawned more often: newsgroup lady (freq bonus 3) The monster species that spawned more often: Gazer Akai (freq bonus 3) The monster species that spawned more often: bag money (freq bonus 8) The monster species that spawned more often: freezer mimic (freq bonus 4) The monster species that spawned more often: turkish lady (freq bonus 8) The monster species that never randomly spawned: blue-red colony The monster species that never randomly spawned: snow frog The monster species that never randomly spawned: translucent fungus The monster species that never randomly spawned: bar-lgura The monster species that never randomly spawned: djinn elemental The monster species that never randomly spawned: Julchen The monster species that never randomly spawned: malfunctioning babelfish The monster species that never randomly spawned: karmic patch The monster species that never randomly spawned: gretinah sephirah The monster species that never randomly spawned: smart trove The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 34) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 8) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: robe (red robe) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 3) Next attribute increase check would have come at turn 476 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (246) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...