Heliokopis, neutral male gnomish Wizard ------ ..@?.| |..f.| |..... |.F..| ----#- [Heliokopi the Evoker] St5 Dx8 Co9 In13 Wi5 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 143 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 23 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 80% chance Potion drop chance was reduced to 91% Monster death drops spawned with only 70% chance Number of artifacts generated was 0 Monster spawn increase started at turn 79455 Monster spawn increase reached its maximum at turn 96980 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 550116 The monster class that cannot be genocided was worm The monster class that was spawned more often: umber hulk (freq bonus 1) The monster color that was spawned more often: orange (freq bonus 1) The monster species that spawned more often: gnarled fly (freq bonus 7) The monster species that spawned more often: Yvonne (freq bonus 8) The monster species that spawned more often: vanship (freq bonus 10) The monster species that spawned more often: Telpan (freq bonus 3) The monster species that spawned more often: It (freq bonus 8) The monster species that spawned more often: land urchin (freq bonus 5) The monster species that spawned more often: own smoke (freq bonus 6) The monster species that spawned more often: legion devil soldier (freq bonus 4) The monster species that spawned more often: clinging lizard (freq bonus 5) The monster species that spawned more often: giant swamp dragonfly (freq bonus 2) The monster species that spawned more often: Ludgera's hiking boot (freq bonus 4) The monster species that spawned more often: northern waste wolf (freq bonus 12) The monster species that spawned more often: nondescript mold (freq bonus 8) The monster species that spawned more often: antimagic colony (freq bonus 3) The monster species that spawned more often: shining penetrator (freq bonus 3) The monster species that spawned more often: abyss piercer (freq bonus 4) The monster species that spawned more often: tear fungus (freq bonus 3) The monster species that spawned more often: Sasuke Uchiha (freq bonus 10) The monster species that spawned more often: Ape Head (freq bonus 6) The monster species that spawned more often: spectral anaconda (freq bonus 12) The monster species that never randomly spawned: blade back The monster species that never randomly spawned: multi-hued stalk The monster species that never randomly spawned: consul The monster species that never randomly spawned: desert mushroom The monster species that never randomly spawned: flatface The monster species that never randomly spawned: korsair The monster species that never randomly spawned: high stalk The monster species that never randomly spawned: farting queen The monster species that never randomly spawned: karmic jelly The monster species that never randomly spawned: stygian doll The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: dwarvish short sword (broad short sword) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 11) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 23) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 15) The RNG hath decreed that this item was always generated cursed: amulet versus stone (lunate) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: DSTW trap (freq bonus 1) Next attribute increase check would have come at turn 759 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (164) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...