Heliokopis, neutral male gnomish Wizard --.-- +..$| |.@o| |{f.. ----- [Heliokopi the Evoker] St6 Dx9 Co13 In17 Wi5 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 94% Potion drop chance was reduced to 93% Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14234 Monster spawn increase reached its maximum at turn 28699 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 590364 The monster class that cannot be genocided was worm The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: farting man (freq bonus 4) The monster species that spawned more often: roast goose (freq bonus 5) The monster species that spawned more often: hata-mata (freq bonus 6) The monster species that spawned more often: horde mumak (freq bonus 4) The monster species that spawned more often: dark potato (freq bonus 4) The monster species that spawned more often: resin troll (freq bonus 6) The monster species that spawned more often: hairy colony (freq bonus 2) The monster species that spawned more often: time golem (freq bonus 6) The monster species that spawned more often: hells angel (freq bonus 6) The monster species that spawned more often: werevortex (freq bonus 4) The monster species that spawned more often: flayer (freq bonus 8) The monster species that spawned more often: ice stalk (freq bonus 6) The monster species that spawned more often: The Beetle (freq bonus 8) The monster species that spawned more often: sub ghost (freq bonus 12) The monster species that spawned more often: legged whale (freq bonus 2) The monster species that spawned more often: Rock Lee (freq bonus 8) The monster species that spawned more often: anthrazite force fungus (freq bonus 12) The monster species that spawned more often: war orc (freq bonus 4) The monster species that spawned more often: porter black jelly (freq bonus 24) The monster species that spawned more often: giant brown rat (freq bonus 2) The monster species that never randomly spawned: info boy The monster species that never randomly spawned: tank warrior The monster species that never randomly spawned: vampiric mold The monster species that never randomly spawned: giant squid The monster species that never randomly spawned: dust sucker The monster species that never randomly spawned: doener The monster species that never randomly spawned: Elbereth's chosen one The monster species that never randomly spawned: great aether wyrm The monster species that never randomly spawned: crimson mold The monster species that never randomly spawned: landmine The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 34) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 19) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 10) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 82) The RNG hath decreed that this item was always generated cursed: white peach ((null)) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this item was always generated cursed: silver khakkhara (silver monk's staff) The RNG hath decreed that this trap was always invisible: volt trap The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 1) Next attribute increase check would have come at turn 305 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (478) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...