Heliokopis, neutral female haxorish Musician -------.- --- |........ ..| |.....`{| ... |........ |l.@@...| --------- [Heliokopi the Doodler] St18/01 Dx17 Co7 In9 Wi8 Ch7 MusHaxFemNeu Dlvl:1 $0 HP22(22) Pw12(12) AC3 Exp1 T1 Latest messages Hello Heliokopis, welcome to SlashEMExtended! You are a neutral female haxorish Musician. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 63% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 41530 Monster spawn increase reached its maximum at turn 81150 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2823670 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: Walter (freq bonus 7) The monster species that spawned more often: centaur sage (freq bonus 4) The monster species that spawned more often: undead school fish (freq bonus 3) The monster species that spawned more often: null (freq bonus 4) The monster species that spawned more often: bosmer (freq bonus 6) The monster species that spawned more often: feat master (freq bonus 4) The monster species that spawned more often: bone golem (freq bonus 4) The monster species that spawned more often: Larissa (freq bonus 3) The monster species that spawned more often: antimagic force patch (freq bonus 2) The monster species that spawned more often: archer (freq bonus 4) The monster species that spawned more often: ancient golden dragon (freq bonus 3) The monster species that spawned more often: pale stalk (freq bonus 6) The monster species that spawned more often: Tuxedo Mask (freq bonus 8) The monster species that spawned more often: inadvertent troll (freq bonus 8) The monster species that spawned more often: Kisuke (freq bonus 16) The monster species that spawned more often: fake mold (freq bonus 12) The monster species that spawned more often: jumping school kraken (freq bonus 5) The monster species that spawned more often: moldy warp patch (freq bonus 6) The monster species that spawned more often: ancient gray dragon (freq bonus 4) The monster species that spawned more often: stoning monster (freq bonus 5) The monster species that never randomly spawned: rawrog The monster species that never randomly spawned: faerie master The monster species that never randomly spawned: anthrazite growth The monster species that never randomly spawned: clear worm mass The monster species that never randomly spawned: spotted jelly The monster species that never randomly spawned: wizard The monster species that never randomly spawned: hostile tank The monster species that never randomly spawned: petro vortex The monster species that never randomly spawned: bright violet spore The monster species that never randomly spawned: colorful warp patch The monster class that more likely to generate with musable stuff: light The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 24) Next attribute increase check would have come at turn 207 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had 1500 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Donblas, Grome and Arioch Your deity was Grome You could not have safely prayed (262) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Musician...