Heliokopis, neutral male gnomish Wizard ----- -..@- ---f| .| | [Heliokopi the Evoker] St6 Dx16 Co15 In16 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 246 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 74% Wand drop chance was reduced to 90% Potion drop chance was reduced to 84% Number of artifacts generated was 0 Monster spawn increase started at turn 18450 Monster spawn increase reached its maximum at turn 64490 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 166804 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: porter python (freq bonus 5) The monster species that spawned more often: Miss Youngdragon (freq bonus 8) The monster species that spawned more often: large harpy (freq bonus 12) The monster species that spawned more often: disgusting growth (freq bonus 8) The monster species that spawned more often: vampire blender (freq bonus 4) The monster species that spawned more often: submarine goblin (freq bonus 6) The monster species that spawned more often: very strong turret (freq bonus 6) The monster species that spawned more often: Mokona the Moogle (freq bonus 6) The monster species that spawned more often: insurmountable mushroom (freq bonus 8) The monster species that spawned more often: agate spore (freq bonus 10) The monster species that spawned more often: orange ego jelly (freq bonus 6) The monster species that spawned more often: copper dragon (freq bonus 5) The monster species that spawned more often: Sabrina (freq bonus 5) The monster species that spawned more often: spike colony (freq bonus 3) The monster species that spawned more often: Naga Raja (freq bonus 10) The monster species that spawned more often: colorful fungus (freq bonus 8) The monster species that spawned more often: glib trove (freq bonus 8) The monster species that spawned more often: timid goblin (freq bonus 12) The monster species that spawned more often: metroid queen (freq bonus 5) The monster species that spawned more often: poliwrath (freq bonus 4) The monster species that never randomly spawned: very annoying fish The monster species that never randomly spawned: mine-dog The monster species that never randomly spawned: water cattle The monster species that never randomly spawned: Sith, the Cat The monster species that never randomly spawned: parrot The monster species that never randomly spawned: battle bunny The monster species that never randomly spawned: black wraith The monster species that never randomly spawned: embraced drowess The monster species that never randomly spawned: epidote warp fungus The monster species that never randomly spawned: howling spirit The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: huge club ((null)) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 10) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 19) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 1) Next attribute increase check would have come at turn 1049 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (217) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...