Heliokopis, neutral male gnomish Wizard ----------- |{........| |.........| ..........- |.....@...| |.....f...| |.........| ----------- [Heliokopi the Evoker] St11 Dx16 Co9 In18 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Monsters only dropped their musable items with 76% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 34205 Monster spawn increase reached its maximum at turn 57629 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 471822 The monster class that cannot be genocided was blob The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: elder stargazer (freq bonus 4) The monster species that spawned more often: bone beetle (freq bonus 6) The monster species that spawned more often: black wizard (freq bonus 4) The monster species that spawned more often: time warp fungus (freq bonus 6) The monster species that spawned more often: ogre sergeant (freq bonus 10) The monster species that spawned more often: greener spirit (freq bonus 3) The monster species that spawned more often: hobbit mummy (freq bonus 6) The monster species that spawned more often: orange force patch (freq bonus 8) The monster species that spawned more often: Axus (freq bonus 3) The monster species that spawned more often: frozen incineration (freq bonus 3) The monster species that spawned more often: phaser warp patch (freq bonus 5) The monster species that spawned more often: snow witch (freq bonus 16) The monster species that spawned more often: quickling (freq bonus 10) The monster species that spawned more often: black muzzle (freq bonus 3) The monster species that spawned more often: black widow (freq bonus 4) The monster species that spawned more often: stinging insect (freq bonus 12) The monster species that spawned more often: aquator (freq bonus 2) The monster species that spawned more often: pustulent spore (freq bonus 4) The monster species that spawned more often: big spellbook trove (freq bonus 36) The monster species that spawned more often: slime warp patch (freq bonus 7) The monster species that never randomly spawned: serpent man The monster species that never randomly spawned: viper archer The monster species that never randomly spawned: rainbow fungus The monster species that never randomly spawned: super elemental The monster species that never randomly spawned: blade barrier The monster species that never randomly spawned: fishtaur The monster species that never randomly spawned: undead bloodseeker The monster species that never randomly spawned: tool trove The monster species that never randomly spawned: dao elemental The monster species that never randomly spawned: netzah sephirah The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: chemistry (brand-new) The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 14) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 5) The RNG hath decreed that this item was generated more often: death (long, freq bonus 343) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: arrow ((null)) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this trap was always invisible: shades of grey trap The RNG hath decreed that this trap was generated more often: display trap (freq bonus 7) Next attribute increase check would have come at turn 1125 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (154) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...