Heliokopis, neutral male gnomish Wizard -----.-.--- |.........| |.........| |.........| |..@f...... ----------- [Heliokopi the Evoker] St11 Dx10 Co8 In14 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 110 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 65% Amulet drop chance was reduced to 44% Potion drop chance was reduced to 90% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20113 Monster spawn increase reached its maximum at turn 61063 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 724608 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: clairvoyant trove (freq bonus 10) The monster species that spawned more often: blue-red colony (freq bonus 3) The monster species that spawned more often: message demon (freq bonus 3) The monster species that spawned more often: educator (freq bonus 8) The monster species that spawned more often: Ilona Szilagy (freq bonus 10) The monster species that spawned more often: poison virus (freq bonus 3) The monster species that spawned more often: anopheles fly (freq bonus 12) The monster species that spawned more often: evasive sewer rat (freq bonus 12) The monster species that spawned more often: worlock (freq bonus 3) The monster species that spawned more often: tear force patch (freq bonus 8) The monster species that spawned more often: desire (freq bonus 14) The monster species that spawned more often: absorbing dust vortex (freq bonus 6) The monster species that spawned more often: diminutive kobold (freq bonus 3) The monster species that spawned more often: orange force patch (freq bonus 6) The monster species that spawned more often: dragon geist (freq bonus 3) The monster species that spawned more often: black slayer (freq bonus 14) The monster species that spawned more often: arcane automata (freq bonus 10) The monster species that spawned more often: aP (freq bonus 2) The monster species that spawned more often: giant cockroach (freq bonus 20) The monster species that spawned more often: lava mold (freq bonus 3) The monster species that never randomly spawned: kappa zombie The monster species that never randomly spawned: old golden dragon The monster species that never randomly spawned: frenzied hell spawn The monster species that never randomly spawned: undead naga hatchling The monster species that never randomly spawned: ice force fungus The monster species that never randomly spawned: nether lich The monster species that never randomly spawned: alien slug The monster species that never randomly spawned: abyss penetrator The monster species that never randomly spawned: iron slime The monster species that never randomly spawned: freaking dryad The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: summon undead (NO SPACE) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 45) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 23) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: haste self (purple) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 1) Next attribute increase check would have come at turn 907 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (417) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...