Heliokopis, neutral male gnomish Wizard ------ |..$$| .@...| |.f..| ..... ------ [Heliokopi the Evoker] St10 Dx8 Co10 In15 Wi7 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Ring identification only worked 4 times out of 25 Amulet identification only worked 15 times out of 38 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 80% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 38800 Monster spawn increase reached its maximum at turn 115820 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2048222 The monster class that cannot be genocided was dog or other canine Today, this monster class was always generated invisible: apelike creature The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: coins of precious gold (freq bonus 6) The monster species that spawned more often: undead lich (freq bonus 5) The monster species that spawned more often: force fire giant (freq bonus 6) The monster species that spawned more often: zyborg (freq bonus 16) The monster species that spawned more often: Abhoth, Source of Uncleanness (freq bonus 2) The monster species that spawned more often: ettin (freq bonus 2) The monster species that spawned more often: time machine (freq bonus 10) The monster species that spawned more often: psychic dragon (freq bonus 4) The monster species that spawned more often: necro archer (freq bonus 2) The monster species that spawned more often: adult guivre (freq bonus 2) The monster species that spawned more often: flying hydra (freq bonus 16) The monster species that spawned more often: police (freq bonus 20) The monster species that spawned more often: dark thief (freq bonus 20) The monster species that spawned more often: radio transmitter (freq bonus 8) The monster species that spawned more often: phaser growth (freq bonus 8) The monster species that spawned more often: itchies (freq bonus 2) The monster species that spawned more often: ogre mummy (freq bonus 5) The monster species that spawned more often: mind warp fungus (freq bonus 4) The monster species that spawned more often: dancing flame (freq bonus 9) The monster species that spawned more often: siena warp patch (freq bonus 5) The monster species that never randomly spawned: snow queen The monster species that never randomly spawned: mummified cat The monster species that never randomly spawned: tiferet sephirah The monster species that never randomly spawned: petro patch The monster species that never randomly spawned: arctic avenger The monster species that never randomly spawned: possessed guard The monster species that never randomly spawned: wisdom naga hatchling The monster species that never randomly spawned: emperor mimic The monster species that never randomly spawned: black naga hatchling The monster species that never randomly spawned: adult sarkany The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 17) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 5) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 14) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: amulet versus poison (pyramidal) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 6) Next attribute increase check would have come at turn 1102 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (384) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 37% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...