Heliokopis, neutral male gnomish Wizard ---- ..| -f.| |@.| |..+ -..| ..| --- [Heliokopi the Evoker] St6 Dx9 Co15 In13 Wi5 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of enchant armor {1} j - an uncursed scroll of mass murder {1} k - a blessed scroll of identify {1} q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of sleep (0:5) {1} m - a blessed spellbook of resist sleep (0:4) {1} n - a blessed spellbook of wizard lock (0:4) {1} o - a blessed spellbook of cure blindness (0:5) {1} Potions f - a blessed potion of radium {1} g - an uncursed potion of restore ability {1} h - a blessed potion of clairvoyance {1} Rings d - an uncursed ring of conflict {1} e - a blessed +1 ring of gain intelligence {1} Wands c - an uncursed wand of speed monster (0:4) {1} Tools p - an uncursed magic marker (0:61) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 52% chance Scroll drop chance was reduced to 49% Ring drop chance was reduced to 58% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Monster spawn increase started at turn 6783 Monster spawn increase reached its maximum at turn 27936 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 939128 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: theme ape (freq bonus 14) The monster species that spawned more often: shadow wraith (freq bonus 11) The monster species that spawned more often: q4 ~~z]3[oZ_XT (freq bonus 4) The monster species that spawned more often: intrusion preventative automaton (freq bonus 4) The monster species that spawned more often: animated combat stiletto (freq bonus 7) The monster species that spawned more often: dark gray warp patch (freq bonus 7) The monster species that spawned more often: cyan spore (freq bonus 28) The monster species that spawned more often: gamma metroid (freq bonus 5) The monster species that spawned more often: bad shan (freq bonus 6) The monster species that spawned more often: northern waste wolf (freq bonus 2) The monster species that spawned more often: Pazuzu (freq bonus 4) The monster species that spawned more often: Angel (freq bonus 4) The monster species that spawned more often: mumbling spirit (freq bonus 4) The monster species that spawned more often: iguana (freq bonus 4) The monster species that spawned more often: monkey mummy (freq bonus 3) The monster species that spawned more often: ant lieutenant (freq bonus 8) The monster species that spawned more often: psychlich (freq bonus 5) The monster species that spawned more often: Policeman Kaptain (freq bonus 4) The monster species that spawned more often: Yasaman's lady pump (freq bonus 6) The monster species that spawned more often: skeletal rat (freq bonus 3) The monster species that never randomly spawned: maelstrom The monster species that never randomly spawned: forgotten snake The monster species that never randomly spawned: Calcifer The monster species that never randomly spawned: mean fungus The monster species that never randomly spawned: alongdeybayday The monster species that never randomly spawned: farting woman The monster species that never randomly spawned: noise monster The monster species that never randomly spawned: jungle phalanx The monster species that never randomly spawned: wereflyfish The monster species that never randomly spawned: demimondaine The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: ring mail ((null)) The RNG hath decreed that this item was never generated: bone club ((null)) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 202) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 28) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: runed rod (rod) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this trap was always invisible: freezing trap The RNG hath decreed that this trap was generated more often: arrow trap (freq bonus 4) Next attribute increase check would have come at turn 318 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (175) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...