Heliokopis, neutral male gnomish Wizard ------ |.`@.| |..f.| |....| -...$| ------ [Heliokopi the Evoker] St9 Dx17 Co15 In24 Wi12 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. (2x) Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 148 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 87% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 84% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 11693 Monster spawn increase reached its maximum at turn 33795 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 145530 The monster class that cannot be genocided was zombie The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: Tasmanian devil (freq bonus 3) The monster species that spawned more often: unidentified raven (freq bonus 10) The monster species that spawned more often: grotesque ogre shaman (freq bonus 20) The monster species that spawned more often: topaz warp patch (freq bonus 2) The monster species that spawned more often: kobold archer (freq bonus 14) The monster species that spawned more often: mirror monster (freq bonus 3) The monster species that spawned more often: strungler vine (freq bonus 4) The monster species that spawned more often: dark hunter (freq bonus 3) The monster species that spawned more often: tear force fungus (freq bonus 16) The monster species that spawned more often: drain turret (freq bonus 8) The monster species that spawned more often: ball of light (freq bonus 8) The monster species that spawned more often: agent black patch (freq bonus 8) The monster species that spawned more often: Franzi's wedge sandal (freq bonus 12) The monster species that spawned more often: wolf beast (freq bonus 12) The monster species that spawned more often: breaker piercer (freq bonus 2) The monster species that spawned more often: giant louse (freq bonus 2) The monster species that spawned more often: The Lucky Hobbit (freq bonus 4) The monster species that spawned more often: poisonous archer (freq bonus 4) The monster species that spawned more often: tree naga (freq bonus 6) The monster species that spawned more often: warding turret (freq bonus 10) The monster species that never randomly spawned: pack lynx The monster species that never randomly spawned: magic mushroom patch The monster species that never randomly spawned: goblin grenadier The monster species that never randomly spawned: phaser patch The monster species that never randomly spawned: high force fungus The monster species that never randomly spawned: opal mold The monster species that never randomly spawned: bright blue patch The monster species that never randomly spawned: dried corpse The monster species that never randomly spawned: enclave officer The monster species that never randomly spawned: red mushroom The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 4) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 33) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 1) Next attribute increase check would have come at turn 393 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (332) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...