Heliokopis, neutral male gnomish Wizard --------+--- ...........| |..@.......| |.f........| |.\........| ------------ [Heliokopi the Evoker] St8 Dx13 Co6 In18 Wi7 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 97% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 69% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 10864 Monster spawn increase reached its maximum at turn 62114 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1425884 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: bat or bird (freq bonus 4) The monster species that spawned more often: fake patch (freq bonus 14) The monster species that spawned more often: crystal patch (freq bonus 5) The monster species that spawned more often: fanged horror (freq bonus 5) The monster species that spawned more often: giant white tick (freq bonus 6) The monster species that spawned more often: fire tower (freq bonus 6) The monster species that spawned more often: super goblin (freq bonus 8) The monster species that spawned more often: terrible bloodthirster (freq bonus 10) The monster species that spawned more often: Armed Kop Kommissioner (freq bonus 5) The monster species that spawned more often: stygian doll shaman (freq bonus 5) The monster species that spawned more often: The Dreamer (freq bonus 44) The monster species that spawned more often: arctis inhabitant (freq bonus 16) The monster species that spawned more often: giant pink dragonfly (freq bonus 12) The monster species that spawned more often: hippoptamus (freq bonus 16) The monster species that spawned more often: racist troll (freq bonus 12) The monster species that spawned more often: dark hound (freq bonus 6) The monster species that spawned more often: psycho mind flayer (freq bonus 24) The monster species that spawned more often: Florella (freq bonus 6) The monster species that spawned more often: voracious penetrator (freq bonus 8) The monster species that spawned more often: rust piercer (freq bonus 40) The monster species that spawned more often: energy mold (freq bonus 14) The monster species that never randomly spawned: low skeleton The monster species that never randomly spawned: wooden warp patch The monster species that never randomly spawned: grimer The monster species that never randomly spawned: ogre leader The monster species that never randomly spawned: Miyamoto Musashi The monster species that never randomly spawned: Wendy O. Koopa The monster species that never randomly spawned: Riverman The monster species that never randomly spawned: barricade tower The monster species that never randomly spawned: great bile wyrm The monster species that never randomly spawned: star dragon The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 11) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 459) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 22) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: cure hallucination (glowing) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this item was always generated cursed: protection (wide) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: amnesia trap (freq bonus 5) Next attribute increase check would have come at turn 929 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (435) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...