Heliokopis, neutral male gnomish Wizard -------------- ..../........| |............| .......@f....| |...../......| |!...........| -------------- [Heliokopi the Evoker] St9 Dx15 Co19 In20 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 9 Scroll drop chance was reduced to 84% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 93% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20049 Monster spawn increase reached its maximum at turn 46485 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 498483 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: grue (freq bonus 2) The monster color that was spawned more often: white (freq bonus 4) The monster species that spawned more often: minocentaur (freq bonus 20) The monster species that spawned more often: heisenbug (freq bonus 3) The monster species that spawned more often: small orangutan (freq bonus 24) The monster species that spawned more often: Mehrunes Dagon (freq bonus 8) The monster species that spawned more often: really dangerous fungus (freq bonus 8) The monster species that spawned more often: plasma growth (freq bonus 5) The monster species that spawned more often: tear patch (freq bonus 10) The monster species that spawned more often: gray wolf (freq bonus 3) The monster species that spawned more often: rutterkin (freq bonus 8) The monster species that spawned more often: crapdog (freq bonus 4) The monster species that spawned more often: water warp patch (freq bonus 7) The monster species that spawned more often: black chameleon (freq bonus 6) The monster species that spawned more often: chicken (freq bonus 10) The monster species that spawned more often: wereflyfish (freq bonus 4) The monster species that spawned more often: colorless spore (freq bonus 10) The monster species that spawned more often: animated silver statue (freq bonus 14) The monster species that spawned more often: water mushroom (freq bonus 10) The monster species that spawned more often: kickboxing lady (freq bonus 5) The monster species that spawned more often: ring mimic (freq bonus 10) The monster species that spawned more often: corrupted shambler (freq bonus 3) The monster species that never randomly spawned: force quantum mechanic The monster species that never randomly spawned: freemason brother The monster species that never randomly spawned: gas goblin The monster species that never randomly spawned: petty nightwing The monster species that never randomly spawned: Malkantet The monster species that never randomly spawned: green hag The monster species that never randomly spawned: gnome lord The monster species that never randomly spawned: aedil The monster species that never randomly spawned: azure mushroom The monster species that never randomly spawned: thorn fungus The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: amulet of covetous warning (egyptian) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 20) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 12) The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: black dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: fire bolt (flaming) The RNG hath decreed that this item was always generated cursed: cold resistance (brass) The RNG hath decreed that this trap was always invisible: fart trap The RNG hath decreed that this trap was generated more often: totter trap (freq bonus 1) Next attribute increase check would have come at turn 183 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (484) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...