Heliokopis, neutral male gnomish Wizard --------- |...@...| .....f..| |.....F.| +.......| |.}.....| |.......| --------- [Heliokopi the Evoker] St11 Dx10 Co14 In16 Wi6 Ch12 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 41% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 79% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 92% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 45035 Monster spawn increase reached its maximum at turn 68310 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 326300 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: cat or other feline (freq bonus 3) The monster species that spawned more often: Nadja's erotic lady shoe (freq bonus 4) The monster species that spawned more often: cursed warp patch (freq bonus 8) The monster species that spawned more often: spirit baboon (freq bonus 5) The monster species that spawned more often: nature's wrath (freq bonus 24) The monster species that spawned more often: steel horror (freq bonus 28) The monster species that spawned more often: claw viper (freq bonus 12) The monster species that spawned more often: special Aleax (freq bonus 16) The monster species that spawned more often: resin troll (freq bonus 5) The monster species that spawned more often: tai chi girl (freq bonus 6) The monster species that spawned more often: undead DQ slime (freq bonus 12) The monster species that spawned more often: ferrous growth (freq bonus 18) The monster species that spawned more often: mana warp fungus (freq bonus 10) The monster species that spawned more often: tiferet sephirah (freq bonus 10) The monster species that spawned more often: ferrous colony (freq bonus 8) The monster species that spawned more often: taker colony (freq bonus 8) The monster species that spawned more often: radiant growth (freq bonus 5) The monster species that spawned more often: cutpurse (freq bonus 20) The monster species that spawned more often: monkey mummy (freq bonus 4) The monster species that spawned more often: gnoll shaman (freq bonus 5) The monster species that spawned more often: goblin thief (freq bonus 10) The monster species that never randomly spawned: Mother Hydra The monster species that never randomly spawned: giraffe The monster species that never randomly spawned: greater giant kraken The monster species that never randomly spawned: snow woman The monster species that never randomly spawned: goals goblin The monster species that never randomly spawned: blue laser The monster species that never randomly spawned: translucent patch The monster species that never randomly spawned: dungeon crawler The monster species that never randomly spawned: torchblaze The monster species that never randomly spawned: gazer rutterkin The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 7) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 31) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 6) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 1) Next attribute increase check would have come at turn 502 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (557) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...