Heliokopis, neutral male gnomish Wizard --f-- -@..- ..--- |.. +. |. -- [Heliokopi the Evoker] St11 Dx10 Co14 In21 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 37 Monsters only dropped their musable items with 28% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 73% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 38443 Monster spawn increase reached its maximum at turn 60404 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1511520 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: centaur (freq bonus 2) The monster color that was spawned more often: cyan (freq bonus 1) The monster species that spawned more often: war lord (freq bonus 4) The monster species that spawned more often: submarine goblin (freq bonus 8) The monster species that spawned more often: jesed sephirah (freq bonus 10) The monster species that spawned more often: violet beauty (freq bonus 6) The monster species that spawned more often: gemini beast (freq bonus 3) The monster species that spawned more often: emperor permamimic (freq bonus 12) The monster species that spawned more often: phasing trapper (freq bonus 16) The monster species that spawned more often: mummy (freq bonus 5) The monster species that spawned more often: improved destruction dino (freq bonus 6) The monster species that spawned more often: red mold (freq bonus 6) The monster species that spawned more often: whiny Mary-Sue (freq bonus 4) The monster species that spawned more often: freeze bug (freq bonus 4) The monster species that spawned more often: fire rogue (freq bonus 14) The monster species that spawned more often: ultra white rat (freq bonus 16) The monster species that spawned more often: voltigore (freq bonus 6) The monster species that spawned more often: newsgroup lady (freq bonus 18) The monster species that spawned more often: 4chan warhorse (freq bonus 16) The monster species that spawned more often: rabid rabbit (freq bonus 5) The monster species that spawned more often: gold draconian (freq bonus 4) The monster species that spawned more often: volt spore (freq bonus 4) The monster species that never randomly spawned: domestic nymph The monster species that never randomly spawned: petty black widow The monster species that never randomly spawned: devious girl The monster species that never randomly spawned: troglodyte The monster species that never randomly spawned: adventurer mold The monster species that never randomly spawned: nautilus steward The monster species that never randomly spawned: undead sage The monster species that never randomly spawned: giant ship rat The monster species that never randomly spawned: nitrohack horror The monster species that never randomly spawned: fake force fungus The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 14) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 17) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this item was always generated cursed: anti caster cloak (second-hand cloak) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: drop trap (freq bonus 1) Next attribute increase check would have come at turn 1524 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (266) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...