Heliokopis, neutral male gnomish Wizard -+-------- |......... |@...n...| |.f..$...| ---------- [Heliokopi the Evoker] St6 Dx12 Co8 In20 Wi7 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - a blessed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of stinking cloud {1} j - an uncursed scroll of gold detection {1} k - an uncursed scroll of teleportation {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of sleep (0:5) {1} m - a blessed spellbook of resist poison (0:3) {1} n - a blessed spellbook of wizard lock (0:3) {1} o - a blessed spellbook of healing (0:5) {1} Potions f - an uncursed potion of sleeping {1} g - an uncursed potion of ice {1} h - an uncursed potion of aojiru {1} Rings d - an uncursed ring of conflict {1} e - an uncursed ring of aggravate monster {1} Wands c - an uncursed wand of locking (0:0) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 16 Monsters only dropped their musable items with 88% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 99% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 92% Number of artifacts generated was 0 Monster spawn increase started at turn 10361 Monster spawn increase reached its maximum at turn 38870 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1227631 The monster class that cannot be genocided was jelly The monster class that was spawned more often: (null) (freq bonus 3) The monster species that spawned more often: black mamba (freq bonus 5) The monster species that spawned more often: spectral warrior (freq bonus 5) The monster species that spawned more often: churel (freq bonus 4) The monster species that spawned more often: hippie lady (freq bonus 5) The monster species that spawned more often: sucker spore (freq bonus 4) The monster species that spawned more often: exit (freq bonus 18) The monster species that spawned more often: skeletal mount (freq bonus 18) The monster species that spawned more often: shadow breeder (freq bonus 7) The monster species that spawned more often: wereflyfish (freq bonus 48) The monster species that spawned more often: weeping willow (freq bonus 5) The monster species that spawned more often: stalker girl (freq bonus 7) The monster species that spawned more often: xeroc (freq bonus 10) The monster species that spawned more often: steel horror (freq bonus 4) The monster species that spawned more often: watcher overlord (freq bonus 8) The monster species that spawned more often: karmic fungus (freq bonus 6) The monster species that spawned more often: undead druid (freq bonus 6) The monster species that spawned more often: spirit (freq bonus 8) The monster species that spawned more often: anime woman (freq bonus 6) The monster species that spawned more often: halfling slinger (freq bonus 11) The monster species that spawned more often: Ruea's block-heeled combat boot (freq bonus 6) The monster species that never randomly spawned: endlessly long roper The monster species that never randomly spawned: brown warp patch The monster species that never randomly spawned: adult blue dragon The monster species that never randomly spawned: nexus spore The monster species that never randomly spawned: huh The monster species that never randomly spawned: Ruth's block-heeled lady boot The monster species that never randomly spawned: magnet elemental The monster species that never randomly spawned: stygian rage The monster species that never randomly spawned: black soul The monster species that never randomly spawned: absorbing dust vortex The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: red lightsaber (lightsaber) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 12) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 16) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: flood (AQUE BRAGH) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this trap was always invisible: cursed grave The RNG hath decreed that this trap was generated more often: lock trap (freq bonus 4) Next attribute increase check would have come at turn 496 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (86) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...