Heliokopis, neutral male gnomish Wizard ------- |.....| |.@.... |..f..| ......| |.....| ------- [Heliokopi the Evoker] St10 Dx11 Co10 In9 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 120 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 85% chance Ring drop chance was reduced to 95% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 59530 Monster spawn increase reached its maximum at turn 102870 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 523450 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster color that was spawned more often: green (freq bonus 1) The monster species that spawned more often: Baalgregor (freq bonus 2) The monster species that spawned more often: dwarf king permamimic (freq bonus 7) The monster species that spawned more often: non-undead slayer (freq bonus 8) The monster species that spawned more often: Elena's plateau boot (freq bonus 4) The monster species that spawned more often: demonic black widow (freq bonus 7) The monster species that spawned more often: gore patch (freq bonus 3) The monster species that spawned more often: Gai Mite (freq bonus 5) The monster species that spawned more often: soul hole (freq bonus 3) The monster species that spawned more often: korsair (freq bonus 6) The monster species that spawned more often: four of spades (freq bonus 4) The monster species that spawned more often: gila monster (freq bonus 10) The monster species that spawned more often: stargazer (freq bonus 3) The monster species that spawned more often: unsteady trove (freq bonus 4) The monster species that spawned more often: very annoying fish (freq bonus 2) The monster species that spawned more often: normal jelly (freq bonus 6) The monster species that spawned more often: Laura's hugging boot (freq bonus 2) The monster species that spawned more often: grey icky thing (freq bonus 2) The monster species that spawned more often: german sniper (freq bonus 12) The monster species that spawned more often: undead goldminer (freq bonus 2) The monster species that spawned more often: anti-stone lizard (freq bonus 8) The monster species that never randomly spawned: felltwin The monster species that never randomly spawned: bramble spore The monster species that never randomly spawned: black demon awgwa The monster species that never randomly spawned: Sandra The monster species that never randomly spawned: hidden barbed devil The monster species that never randomly spawned: Fanny's buckled sandal The monster species that never randomly spawned: undead midget The monster species that never randomly spawned: giant pink rat The monster species that never randomly spawned: lava grue The monster species that never randomly spawned: green snake The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 7) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 13) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 20) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 9) The RNG hath decreed that this item was always generated cursed: holy wafer ((null)) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 4) Next attribute increase check would have come at turn 323 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (396) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...