Heliokopis, neutral male gnomish Wizard ----------- |...x.....| +.........| |.........| |.........| |.......f@| -+--------- [Heliokopi the Evoker] St5 Dx8 Co14 In16 Wi4 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 19 Monsters only dropped their musable items with 98% chance Wand drop chance was reduced to 76% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 47% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 24388 Monster spawn increase reached its maximum at turn 114061 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 697466 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: humanoid (freq bonus 4) The monster species that spawned more often: pack fox (freq bonus 7) The monster species that spawned more often: student assistant (freq bonus 11) The monster species that spawned more often: freezer permamimic (freq bonus 6) The monster species that spawned more often: blade urchin (freq bonus 36) The monster species that spawned more often: black dragon bat (freq bonus 6) The monster species that spawned more often: cabbalist (freq bonus 7) The monster species that spawned more often: Sachiel, Angel of Destruction (freq bonus 9) The monster species that spawned more often: killer mimic (freq bonus 5) The monster species that spawned more often: Windows 7 (freq bonus 12) The monster species that spawned more often: fox spirit (freq bonus 7) The monster species that spawned more often: ogre king (freq bonus 16) The monster species that spawned more often: ice mage (freq bonus 8) The monster species that spawned more often: noxious force fungus (freq bonus 12) The monster species that spawned more often: blue naga (freq bonus 12) The monster species that spawned more often: cursing point (freq bonus 18) The monster species that spawned more often: fetish blowdart (freq bonus 6) The monster species that spawned more often: secluded mold (freq bonus 5) The monster species that spawned more often: starmie (freq bonus 6) The monster species that spawned more often: baby crocodile (freq bonus 5) The monster species that spawned more often: white ogre (freq bonus 6) The monster species that never randomly spawned: pink sentai The monster species that never randomly spawned: red naga hatchling The monster species that never randomly spawned: jobless warden The monster species that never randomly spawned: evasive enclave stormtrooper The monster species that never randomly spawned: ramming wall The monster species that never randomly spawned: undead balrog The monster species that never randomly spawned: faerie light The monster species that never randomly spawned: uruk berserker The monster species that never randomly spawned: disbelieving potato The monster species that never randomly spawned: omega metroid The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 3) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 4) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 11) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 15) The RNG hath decreed that this item was always generated cursed: iron chain ((null)) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this item was always generated cursed: wings of angel (wings) The RNG hath decreed that this trap was always invisible: bullet trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 5) Next attribute increase check would have come at turn 1101 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (438) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 19% 300% d - create monster 4 attack 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...