Heliokopis, neutral male gnomish Wizard ----- +..@| |...f .(..| ----- [Heliokopi the Evoker] St7 Dx10 Co9 In17 Wi10 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 152 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 33 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 87% Wand drop chance was reduced to 93% Potion drop chance was reduced to 88% Number of artifacts generated was 0 Monster spawn increase started at turn 56407 Monster spawn increase reached its maximum at turn 88788 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 155280 The monster class that cannot be genocided was trove The monster class that was spawned more often: humanoid (freq bonus 2) The monster species that spawned more often: shimmering spore (freq bonus 8) The monster species that spawned more often: space wasp (freq bonus 18) The monster species that spawned more often: silver weasel (freq bonus 8) The monster species that spawned more often: numbness monster (freq bonus 7) The monster species that spawned more often: Boris (freq bonus 7) The monster species that spawned more often: undead eye (freq bonus 6) The monster species that spawned more often: razor pit demon (freq bonus 12) The monster species that spawned more often: desert force patch (freq bonus 6) The monster species that spawned more often: Leon (freq bonus 5) The monster species that spawned more often: greater hell spawn (freq bonus 4) The monster species that spawned more often: berator (freq bonus 8) The monster species that spawned more often: toxic fiend (freq bonus 5) The monster species that spawned more often: thorn beast (freq bonus 10) The monster species that spawned more often: ur-vile (freq bonus 16) The monster species that spawned more often: porter swarm xan (freq bonus 10) The monster species that spawned more often: sulfur mushroom (freq bonus 16) The monster species that spawned more often: petty glib vortex (freq bonus 4) The monster species that spawned more often: slithy snake (freq bonus 12) The monster species that spawned more often: swamp wight (freq bonus 5) The monster species that spawned more often: devilkin (freq bonus 16) The monster species that never randomly spawned: fried chicken The monster species that never randomly spawned: advanced gnome wizard The monster species that never randomly spawned: Cullen wannabe The monster species that never randomly spawned: greater daemon The monster species that never randomly spawned: Jeanetta's little-girl boot The monster species that never randomly spawned: umbra stalk The monster species that never randomly spawned: thorn tree The monster species that never randomly spawned: drone stalk The monster species that never randomly spawned: multi-hued colony The monster species that never randomly spawned: plague bearer The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: emerald dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 3) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 7) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 21) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: glyph of protection (freq bonus 5) Next attribute increase check would have come at turn 163 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (907) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...