Heliokopis, neutral male gnomish Wizard -.--------- |.......... |..@......| |.f........ |.........| ----------- [Heliokopi the Evoker] St10 Dx9 Co9 In12 Wi6 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 431 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 34% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Monster spawn increase started at turn 56560 Monster spawn increase reached its maximum at turn 106220 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1341760 The monster class that cannot be genocided was jelly The monster class that was spawned more often: wraith (freq bonus 3) The monster species that spawned more often: plain dragon (freq bonus 4) The monster species that spawned more often: large rust monster (freq bonus 8) The monster species that spawned more often: trap force patch (freq bonus 7) The monster species that spawned more often: red naga (freq bonus 5) The monster species that spawned more often: hot lava blob (freq bonus 8) The monster species that spawned more often: roast turkey (freq bonus 7) The monster species that spawned more often: giant ruby frog (freq bonus 10) The monster species that spawned more often: Medusa's pet fish (freq bonus 12) The monster species that spawned more often: Officer Lieutenant (freq bonus 4) The monster species that spawned more often: Leutkak (freq bonus 16) The monster species that spawned more often: gug giant (freq bonus 6) The monster species that spawned more often: stoner (freq bonus 4) The monster species that spawned more often: insectoid (freq bonus 10) The monster species that spawned more often: Madeleine's calf-leather sandal (freq bonus 5) The monster species that spawned more often: young blood dragon (freq bonus 15) The monster species that spawned more often: phasing frost giant (freq bonus 12) The monster species that spawned more often: sparkling fungus (freq bonus 20) The monster species that spawned more often: tree warp fungus (freq bonus 10) The monster species that spawned more often: real air hound (freq bonus 8) The monster species that spawned more often: assailant (freq bonus 4) The monster species that never randomly spawned: topaz stalk The monster species that never randomly spawned: stoning monster The monster species that never randomly spawned: group hobbit The monster species that never randomly spawned: guranguta The monster species that never randomly spawned: sticky spore The monster species that never randomly spawned: twen The monster species that never randomly spawned: immunizer The monster species that never randomly spawned: invisible spore The monster species that never randomly spawned: sexy hexy The monster species that never randomly spawned: threshold growth The monster class that more likely to generate with musable stuff: trove The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: detect treasure (gray) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak) The RNG hath decreed that this item was never generated: magic mapping (dusty) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 2) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 52) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this trap was always invisible: mana trap The RNG hath decreed that this trap was generated more often: missingno trap (freq bonus 2) Next attribute increase check would have come at turn 479 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (94) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...